LeviLamina
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NpcOverrideDialogueData.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/npc/INpcDialogueData.h"
7#include "mc/world/actor/npc/NPCDialogueData.h"
8
9// auto generated forward declare list
10// clang-format off
11class Actor;
12struct ActorUniqueID;
13namespace npc { struct ActionContainer; }
14// clang-format on
15
16struct NpcOverrideDialogueData : public ::INpcDialogueData {
17public:
18 // member variables
19 // NOLINTBEGIN
20 ::ll::TypedStorage<8, 176, ::NPCDialogueData> mData;
21 // NOLINTEND
22
23#ifdef LL_PLAT_S
24#else // LL_PLAT_C
25public:
26 // prevent constructor by default
27 NpcOverrideDialogueData();
28
29#endif
30public:
31 // virtual functions
32 // NOLINTBEGIN
33 virtual ::std::string const& getDialogueText() const /*override*/;
34
35 virtual ::std::string const& getSceneName() const /*override*/;
36
37 virtual ::std::string const& getNameText() const /*override*/;
38
39 virtual ::npc::ActionContainer* getActionsContainer() /*override*/;
40
41 virtual ::npc::ActionContainer const* getActionsContainer() const /*override*/;
42
43 virtual bool isRemoteFire() /*override*/;
44
45 virtual ::ActorUniqueID getActorUniqueID() /*override*/;
46
47 virtual ::Actor* getActor() /*override*/;
48
49 virtual ::Actor const* getActor() const /*override*/;
50 // NOLINTEND
51
52public:
53 // member functions
54 // NOLINTBEGIN
55#ifdef LL_PLAT_C
56 MCAPI explicit NpcOverrideDialogueData(::NPCDialogueData&& overrideData);
57#endif
58 // NOLINTEND
59
60public:
61 // constructor thunks
62 // NOLINTBEGIN
63#ifdef LL_PLAT_C
64 MCAPI void* $ctor(::NPCDialogueData&& overrideData);
65#endif
66 // NOLINTEND
67
68public:
69 // virtual function thunks
70 // NOLINTBEGIN
71#ifdef LL_PLAT_C
72 MCFOLD ::std::string const& $getDialogueText() const;
73
74 MCFOLD ::std::string const& $getSceneName() const;
75
76 MCFOLD ::std::string const& $getNameText() const;
77
78 MCFOLD ::npc::ActionContainer* $getActionsContainer();
79
80 MCFOLD ::npc::ActionContainer const* $getActionsContainer() const;
81
82 MCFOLD bool $isRemoteFire();
83
84 MCFOLD ::ActorUniqueID $getActorUniqueID();
85
86 MCFOLD ::Actor* $getActor();
87
88 MCFOLD ::Actor const* $getActor() const;
89#endif
90
91
92 // NOLINTEND
93
94public:
95 // vftables
96 // NOLINTBEGIN
97 MCAPI static void** $vftable();
98 // NOLINTEND
99};
Definition Actor.h:125
Definition ActorUniqueID.h:10
Definition INpcDialogueData.h:12
Definition NPCDialogueData.h:15
Definition ActionContainer.h:11