32 virtual ::std::string
const& getDialogueText()
const ;
35 virtual ::std::string
const& getSceneName()
const ;
38 virtual ::std::string
const& getNameText()
const ;
41 virtual ::npc::ActionContainer* getActionsContainer() ;
44 virtual ::npc::ActionContainer
const* getActionsContainer()
const ;
47 virtual bool isRemoteFire() ;
50 virtual ::ActorUniqueID getActorUniqueID() ;
53 virtual ::Actor* getActor() ;
56 virtual ::Actor
const* getActor()
const ;