LeviLamina
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INpcDialogueData Struct Referenceabstract
+ Inheritance diagram for INpcDialogueData:

Public Member Functions

virtual::std::string const & getDialogueText () const =0
 
virtual::std::string const & getRawDialogueText () const
 
virtual::std::string const & getNameText () const =0
 
virtual::std::string const & getNameRawText () const
 
virtual::std::string const & getSceneName () const =0
 
virtual::npc::ActionContainer * getActionsContainer ()=0
 
virtual::npc::ActionContainer const * getActionsContainer () const =0
 
virtual::ActorUniqueID getActorUniqueID ()=0
 
virtual::Actor * getActor ()=0
 
virtual::Actor const * getActor () const =0
 
virtual bool isRemoteFire ()
 
MCFOLD::std::string const & $getRawDialogueText () const
 
MCFOLD bool $isRemoteFire ()
 

The documentation for this struct was generated from the following file: