20 virtual ::std::string
const& getDialogueText()
const = 0;
23 virtual ::std::string
const& getRawDialogueText()
const;
26 virtual ::std::string
const& getNameText()
const = 0;
29 virtual ::std::string
const& getNameRawText()
const;
32 virtual ::std::string
const& getSceneName()
const = 0;
35 virtual ::npc::ActionContainer* getActionsContainer() = 0;
38 virtual ::npc::ActionContainer
const* getActionsContainer()
const = 0;
41 virtual ::ActorUniqueID getActorUniqueID() = 0;
44 virtual ::Actor* getActor() = 0;
47 virtual ::Actor
const* getActor()
const = 0;
50 virtual bool isRemoteFire();
62 MCFOLD ::std::string
const& $getRawDialogueText()
const;
64 MCFOLD
bool $isRemoteFire();