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| static MCAPI void | bind (::Scripting::ModuleBindingBuilder &moduleBuilder, ::ScriptServerNetworkHandlerReference *serverNetworkHandler) |
| static MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError, ::ScriptModuleServerAdmin::ScriptCannotDeopPlayerError, ::Scripting::EngineError > | deopPlayer (::ScriptServerNetworkHandlerReference &serverNetworkHandlerRef, ::ScriptModuleMinecraft::ScriptPlayer const &scriptPlayer) |
| static MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError, ::ScriptModuleServerAdmin::ScriptCannotKickPlayerError, ::Scripting::EngineError > | kickPlayer (::ScriptServerNetworkHandlerReference &serverNetworkHandlerRef, ::ScriptModuleMinecraft::ScriptPlayer const &scriptPlayer, ::std::optional<::std::string > reason) |
| static MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError, ::ScriptModuleServerAdmin::ScriptPlayerAlreadyOpError, ::Scripting::EngineError > | opPlayer (::ScriptServerNetworkHandlerReference &serverNetworkHandlerRef, ::ScriptModuleMinecraft::ScriptPlayer const &scriptPlayer) |
| static MCAPI ::Scripting::Result_deprecated< void > | transferPlayer (::ScriptModuleMinecraft::ScriptPlayer &scriptPlayer, ::std::variant< ::ScriptModuleServerAdmin::ScriptTransferPlayerIpPortOptions, ::ScriptModuleServerAdmin::ScriptTransferPlayerNetherNetOptions > options) |
◆ bind()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ deopPlayer()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ kickPlayer()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ opPlayer()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ transferPlayer()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: