3#include "mc/_HeaderOutputPredefine.h"
13namespace LegacyMolangVariableUpdate {
16MCAPI ::std::array<::HashedString, 24> getEnderDragonHistoricalFrameVariables();
18MCAPI
void initializeAgent(::EntityContext& entityContext);
20MCAPI
void initializeArmorStand(::EntityContext& entityContext);
22MCAPI
void initializeCat(::EntityContext& entityContext);
24MCAPI
void initializeChicken(::EntityContext& entityContext);
26MCAPI
void initializeFish(::EntityContext& entityContext);
28MCAPI
void initializeGhast(::EntityContext& entityContext);
30MCAPI
void initializeGoat(::EntityContext& entityContext);
32MCAPI
void initializeHorse(::EntityContext& entityContext);
34MCAPI
void initializeIronGolem(::EntityContext& entityContext);
36MCAPI
void initializeLlama(::EntityContext& entityContext);
38MCAPI
void initializeOcelot(::EntityContext& entityContext);
40MCAPI
void initializePiglin(::EntityContext& entityContext);
42MCAPI
void initializePillager(::EntityContext& entityContext);
44MCAPI
void initializePufferfish(::EntityContext& entityContext);
46MCAPI
void initializeRabbit(::EntityContext& entityContext);
48MCAPI
void initializeShulker(::EntityContext& entityContext);
50MCAPI
void initializeSquid(::EntityContext& entityContext);
52MCAPI
void initializeTripodCamera(::EntityContext& entityContext);
54MCAPI
void initializeTropicalFish(::EntityContext& entityContext);
56MCAPI
void initializeVillager(::EntityContext& entityContext);
58MCAPI
void initializeWanderingTrader(::EntityContext& entityContext);
60MCAPI
void initializeWitch(::EntityContext& entityContext);
62MCAPI
void updateEntitySpecificMolangVariables(::Actor& actor, ::RenderParams& renderParams);
Definition EntityContext.h:16
Definition HashedString.h:5
Definition RenderParams.h:30