28 ::ll::TypedStorage<4, 12, ::BlockPos> pos;
29 ::ll::TypedStorage<4, 4, ::NodeType> type;
33 using NodeArray = ::std::vector<::Path::Node>;
38 ::ll::TypedStorage<8, 24, ::std::vector<::Path::Node>> mNodes;
39 ::ll::TypedStorage<8, 8, uint64> mIndex;
40 ::ll::TypedStorage<1, 1, ::PathCompletionType> mCompletionType;
46 MCAPI ::BlockPos
const& currentPos()
const;
48 MCAPI ::Vec3 currentPos(
::Actor const* actor)
const;
50 MCAPI
bool endsInXZ(
::Vec3 const& pos);
52 MCAPI ::Vec3 getPos(
::Actor const* actor, uint64 index)
const;