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virtual::SubClientId | getSubClientId () const =0 |
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virtual ::Bedrock::NotNullNonOwnerPtr<::Social::IUserManager > | getUserManager ()=0 |
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virtual ::Bedrock::NotNullNonOwnerPtr<::Social::IUserManager > const | getUserManager () const =0 |
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virtual void | navigateToStoreDataDrivenScreen (::StoreDataDrivenScreenParams const ¶ms, bool forceDisableProgressScreen)=0 |
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virtual bool | tryNavigateToProfileScreen ()=0 |
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virtual bool | tryNavigateToSafeZoneScreenOnFirstSignin ()=0 |
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virtual bool | leaveScreen (::std::string expectedScreenName, bool onlyThis)=0 |
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virtual bool | isInGame () const =0 |
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virtual void | requestLeaveGame (bool switchScreen, bool sync)=0 |
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virtual bool | isLeaveGameDone () const =0 |
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virtual bool | isUserReady () const =0 |
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virtual void | destroyGame ()=0 |
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virtual::ResourcePackManager & | getResourcePackManager () const =0 |
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virtual void | popScreensBackTo (::ui::SceneType const sceneType)=0 |
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virtual::INetworkGameConnector & | getNetworkGameConnector ()=0 |
The documentation for this class was generated from the following files: