LeviLamina
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FilterTestDistanceToNearestPlayer.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/filters/SimpleFloatFilterTest.h"
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// auto generated forward declare list
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// clang-format off
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struct
FilterContext
;
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// clang-format on
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class
FilterTestDistanceToNearestPlayer
:
public
::SimpleFloatFilterTest {
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public
:
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// virtual functions
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// NOLINTBEGIN
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virtual
bool
evaluate(
::FilterContext
const
&
context
)
const
/*override*/
;
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virtual ::std::string_view getName()
const
/*override*/
;
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virtual
~FilterTestDistanceToNearestPlayer
()
/*override*/
;
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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MCNAPI
void
$dtor
();
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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MCNAPI
bool
$evaluate
(
::FilterContext
const
&
context
)
const
;
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MCNAPI ::std::string_view
$getName
()
const
;
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCNAPI
static
void
**
$vftable
();
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// NOLINTEND
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};
FilterTestDistanceToNearestPlayer
Definition
FilterTestDistanceToNearestPlayer.h:13
FilterTestDistanceToNearestPlayer::$vftable
static MCAPI void ** $vftable()
FilterTestDistanceToNearestPlayer::$getName
MCAPI::std::string_view $getName() const
FilterTestDistanceToNearestPlayer::$evaluate
MCAPI bool $evaluate(::FilterContext const &context) const
FilterTestDistanceToNearestPlayer::$dtor
MCAPI void $dtor()
FilterContext
Definition
FilterContext.h:5
context
Definition
context.h:5
src
mc
world
filters
FilterTestDistanceToNearestPlayer.h
Generated on
for LeviLamina by
1.16.1