Definition StrictEntityContext.h:8
Definition StandingVehiclePostPositionPassengerSystem.h:22
static MCAPI void _impl(::StrictEntityContext &, ::PassengerComponent const &passengerComponent, ::ActorSetPositionRequestComponent &setPositionRequest, ::ViewT< ::StrictEntityContext, ::Include<::HorseFlagComponent >, ::StandAnimationComponent const, ::RenderRotationComponent const, ::Include<::VehicleComponent >, ::RenderPositionComponent const > horseView)
static MCAPI void _tickSingleEntity(::StrictEntityContext const &entityContext, ::ViewT< ::StrictEntityContext, ::Include<::PositionPassengerRequestComponent >, ::PassengerComponent const, ::ActorSetPositionRequestComponent > view, ::ViewT< ::StrictEntityContext, ::Include<::HorseFlagComponent >, ::StandAnimationComponent const, ::RenderRotationComponent const, ::Include<::VehicleComponent >, ::RenderPositionComponent const > horseView)