LeviLamina
Loading...
Searching...
No Matches
StandingVehiclePostPositionPassengerSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/ViewT.h"
7#include "mc/deps/ecs/strict/Include.h"
8
9// auto generated forward declare list
10// clang-format off
19struct VehicleComponent;
20// clang-format on
21
23public:
24 // static functions
25 // NOLINTBEGIN
26 MCAPI static void _impl(
28 ::PassengerComponent const& passengerComponent,
29 ::ActorSetPositionRequestComponent& setPositionRequest,
30 ::ViewT<
36 ::RenderPositionComponent const> horseView
37 );
38
39 MCAPI static void _tickSingleEntity(
40 ::StrictEntityContext const& entityContext,
41 ::ViewT<
46 ::ViewT<
52 ::RenderPositionComponent const> horseView
53 );
54 // NOLINTEND
55};
Definition StrictEntityContext.h:10
Definition ViewT.h:6
Definition ActorSetPositionRequestComponent.h:8
Definition HorseFlagComponent.h:5
Definition Include.h:6
Definition PassengerComponent.h:10
Definition PositionPassengerRequestComponent.h:5
Definition RenderPositionComponent.h:8
Definition RenderRotationComponent.h:10
Definition StandAnimationComponent.h:5
Definition StandingVehiclePostPositionPassengerSystem.h:22
Definition VehicleComponent.h:10