|
static MCAPI void | _impl (::StrictEntityContext &, ::PassengerComponent const &passengerComponent, ::ActorSetPositionRequestComponent &setPositionRequest, ::ViewT< ::StrictEntityContext, ::Include<::HorseFlagComponent >, ::StandAnimationComponent const, ::RenderRotationComponent const, ::Include<::VehicleComponent >, ::RenderPositionComponent const > horseView) |
|
static MCAPI void | _tickSingleEntity (::StrictEntityContext const &entityContext, ::ViewT< ::StrictEntityContext, ::Include<::PositionPassengerRequestComponent >, ::PassengerComponent const, ::ActorSetPositionRequestComponent > view, ::ViewT< ::StrictEntityContext, ::Include<::HorseFlagComponent >, ::StandAnimationComponent const, ::RenderRotationComponent const, ::Include<::VehicleComponent >, ::RenderPositionComponent const > horseView) |
|
◆ _impl()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ _tickSingleEntity()
static MCAPI void StandingVehiclePostPositionPassengerSystem::_tickSingleEntity |
( |
::StrictEntityContext const & | entityContext, |
|
|
::ViewT< ::StrictEntityContext, ::Include<::PositionPassengerRequestComponent >, ::PassengerComponent const, ::ActorSetPositionRequestComponent > | view, |
|
|
::ViewT< ::StrictEntityContext, ::Include<::HorseFlagComponent >, ::StandAnimationComponent const, ::RenderRotationComponent const, ::Include<::VehicleComponent >, ::RenderPositionComponent const > | horseView ) |
|
static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this struct was generated from the following file: