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static MCAPI void | _impl (::StrictEntityContext &, ::PassengerComponent const &passengerComponent, ::ActorSetPositionRequestComponent &setPositionRequest, ::ViewT< ::StrictEntityContext, ::Include<::HorseFlagComponent >, ::StandAnimationComponent const, ::RenderRotationComponent const, ::Include<::VehicleComponent >, ::RenderPositionComponent const > horseView) |
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static MCAPI void | _tickSingleEntity (::StrictEntityContext const &entityContext, ::ViewT< ::StrictEntityContext, ::Include<::PositionPassengerRequestComponent >, ::PassengerComponent const, ::ActorSetPositionRequestComponent > view, ::ViewT< ::StrictEntityContext, ::Include<::HorseFlagComponent >, ::StandAnimationComponent const, ::RenderRotationComponent const, ::Include<::VehicleComponent >, ::RenderPositionComponent const > horseView) |
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The documentation for this struct was generated from the following file: