LeviLamina
Loading...
Searching...
No Matches
StandingVehiclePostPositionPassengerSystem Struct Reference

Static Public Member Functions

static MCAPI void _impl (::StrictEntityContext &, ::PassengerComponent const &passengerComponent, ::ActorSetPositionRequestComponent &setPositionRequest, ::ViewT< ::StrictEntityContext, ::Include<::HorseFlagComponent >, ::StandAnimationComponent const, ::RenderRotationComponent const, ::Include<::VehicleComponent >, ::RenderPositionComponent const > horseView)
 
static MCAPI void _tickSingleEntity (::StrictEntityContext const &entityContext, ::ViewT< ::StrictEntityContext, ::Include<::PositionPassengerRequestComponent >, ::PassengerComponent const, ::ActorSetPositionRequestComponent > view, ::ViewT< ::StrictEntityContext, ::Include<::HorseFlagComponent >, ::StandAnimationComponent const, ::RenderRotationComponent const, ::Include<::VehicleComponent >, ::RenderPositionComponent const > horseView)
 

The documentation for this struct was generated from the following file: