LeviLamina
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FireAnimationTrackerSystem.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/ecs/Optional.h"
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#include "mc/deps/ecs/systems/ITickingSystem.h"
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// auto generated forward declare list
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// clang-format off
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class
ActorOwnerComponent
;
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class
EntityContext
;
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class
EntityRegistry
;
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class
FireAnimationTrackerComponent
;
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struct
OnFireComponent
;
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// clang-format on
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class
FireAnimationTrackerSystem
:
public
::ITickingSystem
{
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public
:
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// virtual functions
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// NOLINTBEGIN
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virtual
void
tick(
::EntityRegistry
& registry)
/*override*/
;
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virtual
~FireAnimationTrackerSystem
()
/*override*/
=
default
;
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// NOLINTEND
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public
:
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// static functions
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// NOLINTBEGIN
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MCNAPI_C
static
void
_tickFireAnimationTrackerComponent(
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::EntityContext
& entity,
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::ActorOwnerComponent
& actorOwnerComponent,
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::FireAnimationTrackerComponent
& fireAnimationTrackerComponent,
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::Optional<::OnFireComponent const>
onFireComponent
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);
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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#ifdef LL_PLAT_C
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MCNAPI
void
$tick(
::EntityRegistry
& registry);
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#endif
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCNAPI
static
void
**
$vftable
();
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// NOLINTEND
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};
ActorOwnerComponent
Definition
ActorOwnerComponent.h:10
EntityContext
Definition
EntityContext.h:16
EntityRegistry
Definition
EntityRegistry.h:11
FireAnimationTrackerComponent
Definition
FireAnimationTrackerComponent.h:5
FireAnimationTrackerSystem
Definition
FireAnimationTrackerSystem.h:18
FireAnimationTrackerSystem::$vftable
static MCAPI void ** $vftable()
ITickingSystem
Definition
ITickingSystem.h:15
Optional
Definition
Optional.h:8
OnFireComponent
Definition
OnFireComponent.h:5
src
mc
entity
systems
FireAnimationTrackerSystem.h
Generated on
for LeviLamina by
1.16.1