LeviLamina
Loading...
Searching...
No Matches
FireAnimationTrackerSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/Optional.h"
7#include "mc/deps/ecs/systems/ITickingSystem.h"
8
9// auto generated forward declare list
10// clang-format off
12class EntityContext;
13class EntityRegistry;
15struct OnFireComponent;
16// clang-format on
17
19public:
20 // virtual functions
21 // NOLINTBEGIN
22 virtual void tick(::EntityRegistry& registry) /*override*/;
23
24 virtual ~FireAnimationTrackerSystem() /*override*/ = default;
25 // NOLINTEND
26
27public:
28 // static functions
29 // NOLINTBEGIN
30#ifdef LL_PLAT_C
31 MCAPI static void _tickFireAnimationTrackerComponent(
32 ::EntityContext& entity,
33 ::ActorOwnerComponent& actorOwnerComponent,
34 ::FireAnimationTrackerComponent& fireAnimationTrackerComponent,
36 );
37#endif
38 // NOLINTEND
39
40public:
41 // virtual function thunks
42 // NOLINTBEGIN
43#ifdef LL_PLAT_C
44 MCAPI void $tick(::EntityRegistry& registry);
45#endif
46
47
48 // NOLINTEND
49
50public:
51 // vftables
52 // NOLINTBEGIN
53 MCNAPI static void** $vftable();
54 // NOLINTEND
55};
Definition ActorOwnerComponent.h:10
Definition EntityContext.h:16
Definition EntityRegistry.h:10
Definition FireAnimationTrackerComponent.h:5
Definition FireAnimationTrackerSystem.h:18
static MCAPI void ** $vftable()
Definition ITickingSystem.h:15
Definition Optional.h:8
Definition OnFireComponent.h:5