LeviLamina
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ExperienceRewardComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7class Actor;
9// clang-format on
10
12public:
13 // member variables
14 // NOLINTBEGIN
15 ::ll::TypedStorage<8, 24, ::std::vector<::ExpressionNode>> mOnBred;
16 ::ll::TypedStorage<8, 24, ::std::vector<::ExpressionNode>> mOnDeath;
17 ::ll::TypedStorage<1, 1, bool> mIsExperienceDropEnabled;
18 // NOLINTEND
19
20public:
21 // member functions
22 // NOLINTBEGIN
23 MCNAPI int getOnDeathExperience(::Actor& owner) const;
24
26 // NOLINTEND
27
28public:
29 // static variables
30 // NOLINTBEGIN
31 MCNAPI static ::std::string const& mIsExperienceDropEnabledTag();
32 // NOLINTEND
33
34public:
35 // destructor thunk
36 // NOLINTBEGIN
37 MCNAPI void $dtor();
38 // NOLINTEND
39};
Definition Actor.h:103
Definition ExperienceRewardComponent.h:11
static MCAPI ::std::string const & mIsExperienceDropEnabledTag()
MCAPI int getOnDeathExperience(::Actor &owner) const
Definition ExpressionNode.h:27