LeviLamina
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ExperienceRewardComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7class Actor;
8class CompoundTag;
10class ExpressionNode;
11// clang-format on
12
14public:
15 // member variables
16 // NOLINTBEGIN
17 ::ll::TypedStorage<8, 24, ::std::vector<::ExpressionNode>> mOnBred;
18 ::ll::TypedStorage<8, 24, ::std::vector<::ExpressionNode>> mOnDeath;
19 ::ll::TypedStorage<1, 1, bool> mIsExperienceDropEnabled;
20 // NOLINTEND
21
22public:
23 // member functions
24 // NOLINTBEGIN
25 MCAPI void addAdditionalSaveData(::CompoundTag& tag) const;
26
27 MCFOLD bool getIsExperienceDropEnabled() const;
28
29 MCAPI int getOnBredExperience(::Actor& owner) const;
30
31 MCAPI int getOnDeathExperience(::Actor& owner) const;
32
33 MCAPI void readAdditionalSaveData(::Actor&, ::CompoundTag const& tag, ::DataLoadHelper&);
34
35 MCFOLD void setIsExperienceDropEnabled(bool isExperienceDropEnabled);
36
38 // NOLINTEND
39
40public:
41 // static variables
42 // NOLINTBEGIN
43 MCAPI static ::std::string const& mIsExperienceDropEnabledTag();
44 // NOLINTEND
45
46public:
47 // destructor thunk
48 // NOLINTBEGIN
49 MCAPI void $dtor();
50 // NOLINTEND
51};
Definition Actor.h:125
Definition CompoundTag.h:23
Definition DataLoadHelper.h:20
Definition ExperienceRewardComponent.h:13
Definition ExpressionNode.h:36