LeviLamina
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ExperienceRewardComponent.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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class
Actor
;
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class
ExpressionNode
;
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// clang-format on
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class
ExperienceRewardComponent
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 24, ::std::vector<::ExpressionNode>> mOnBred;
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::ll::TypedStorage<8, 24, ::std::vector<::ExpressionNode>> mOnDeath;
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::ll::TypedStorage<1, 1, bool> mIsExperienceDropEnabled;
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// NOLINTEND
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public
:
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// member functions
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// NOLINTBEGIN
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MCNAPI
int
getOnDeathExperience
(
::Actor
& owner)
const
;
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MCNAPI
~ExperienceRewardComponent
();
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// NOLINTEND
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public
:
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// static variables
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// NOLINTBEGIN
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MCNAPI static ::std::string
const
&
mIsExperienceDropEnabledTag
();
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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MCNAPI
void
$dtor
();
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// NOLINTEND
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};
Actor
Definition
Actor.h:103
ExperienceRewardComponent
Definition
ExperienceRewardComponent.h:11
ExperienceRewardComponent::mIsExperienceDropEnabledTag
static MCAPI ::std::string const & mIsExperienceDropEnabledTag()
ExperienceRewardComponent::~ExperienceRewardComponent
MCAPI ~ExperienceRewardComponent()
ExperienceRewardComponent::$dtor
MCAPI void $dtor()
ExperienceRewardComponent::getOnDeathExperience
MCAPI int getOnDeathExperience(::Actor &owner) const
ExpressionNode
Definition
ExpressionNode.h:27
src
mc
entity
components_json_legacy
ExperienceRewardComponent.h
Generated on Fri Jun 13 2025 05:04:33 for LeviLamina by
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