◆ getRainLevel()
virtual float WeatherManagerProxy::getRainLevel |
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const |
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◆ getLightningLevel()
virtual float WeatherManagerProxy::getLightningLevel |
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const |
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◆ getRainTime()
virtual int WeatherManagerProxy::getRainTime |
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const |
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◆ getLightningTime()
virtual int WeatherManagerProxy::getLightningTime |
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const |
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◆ setRainLevel()
virtual void WeatherManagerProxy::setRainLevel |
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float | rainLevel | ) |
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◆ setLightningLevel()
virtual void WeatherManagerProxy::setLightningLevel |
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float | lightningLevel | ) |
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◆ setRainTime()
virtual void WeatherManagerProxy::setRainTime |
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int | rainTime | ) |
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◆ setLightningTime()
virtual void WeatherManagerProxy::setLightningTime |
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int | lightningTime | ) |
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◆ $getRainLevel()
MCAPI float WeatherManagerProxy::$getRainLevel |
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const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $getLightningLevel()
MCAPI float WeatherManagerProxy::$getLightningLevel |
( |
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const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $getRainTime()
MCAPI int WeatherManagerProxy::$getRainTime |
( |
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const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $getLightningTime()
MCAPI int WeatherManagerProxy::$getLightningTime |
( |
| ) |
const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $setRainLevel()
MCAPI void WeatherManagerProxy::$setRainLevel |
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float | rainLevel | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $setLightningLevel()
MCAPI void WeatherManagerProxy::$setLightningLevel |
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float | lightningLevel | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $setRainTime()
MCAPI void WeatherManagerProxy::$setRainTime |
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int | rainTime | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $setLightningTime()
MCAPI void WeatherManagerProxy::$setLightningTime |
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int | lightningTime | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $vftable()
static MCAPI void ** WeatherManagerProxy::$vftable |
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static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: