3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/levelgen/structure/StrongholdPiece.h"
7#include "mc/world/level/levelgen/structure/StructurePieceType.h"
34 virtual ::StructurePieceType getType()
const ;
47 ::std::vector<::std::unique_ptr<::StructurePiece>>& pieces,
Definition BlockSource.h:67
Definition BoundingBox.h:13
Definition SHFillerCorridor.h:17
MCAPI bool $postProcess(::BlockSource ®ion, ::Random &, ::BoundingBox const &chunkBB)
MCAPI::StructurePieceType $getType() const
static MCAPI void ** $vftable()
static MCAPI ::BoundingBox findPieceBox(::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &, int footX, int footY, int footZ, int direction)
Definition StrongholdPiece.h:16
Definition StructurePiece.h:18