LeviLamina
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ScriptNavigationResult.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7class BlockPos;
8class Vec3;
9namespace Scripting { struct ClassBinding; }
10// clang-format on
11
12namespace ScriptModuleGameTest {
13
15public:
16 // member variables
17 // NOLINTBEGIN
18 ::ll::TypedStorage<1, 1, bool> mIsFullPath;
19 ::ll::TypedStorage<8, 24, ::std::vector<::BlockPos>> mPath;
20 // NOLINTEND
21
22public:
23 // member functions
24 // NOLINTBEGIN
25 MCAPI ::std::vector<::Vec3> getPath() const;
26
28 // NOLINTEND
29
30public:
31 // static functions
32 // NOLINTBEGIN
33 MCAPI static ::Scripting::ClassBinding bind();
34 // NOLINTEND
35
36public:
37 // destructor thunk
38 // NOLINTBEGIN
39 MCFOLD void $dtor();
40 // NOLINTEND
41};
42
43} // namespace ScriptModuleGameTest
Definition BlockPos.h:18
Definition Vec3.h:10
Definition ScriptNavigationResult.h:14