LeviLamina
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ScriptNavigationResult.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/binding_type/ClassBindingBuilder.h"
7
8// auto generated forward declare list
9// clang-format off
10class BlockPos;
11class Vec3;
12// clang-format on
13
14namespace ScriptModuleGameTest {
15
17public:
18 // member variables
19 // NOLINTBEGIN
20 ::ll::TypedStorage<1, 1, bool> mIsFullPath;
21 ::ll::TypedStorage<8, 24, ::std::vector<::BlockPos>> mPath;
22 // NOLINTEND
23
24public:
25 // member functions
26 // NOLINTBEGIN
27 MCAPI ::std::vector<::Vec3> getPath() const;
28
30 // NOLINTEND
31
32public:
33 // static functions
34 // NOLINTBEGIN
35 MCAPI static ::Scripting::ClassBindingBuilder<::ScriptModuleGameTest::ScriptNavigationResult> bind();
36 // NOLINTEND
37
38public:
39 // destructor thunk
40 // NOLINTBEGIN
41 MCFOLD void $dtor();
42 // NOLINTEND
43};
44
45} // namespace ScriptModuleGameTest
Definition BlockPos.h:18
Definition Vec3.h:10
Definition ScriptNavigationResult.h:16