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| Matrix (Matrix const &) |
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MCAPI | Matrix (::glm::qua< float > const &q) |
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MCAPI_C void | mult (::Matrix const &rhs) |
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MCAPI_C void | normalize () |
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MCAPI_C bool | operator!= (::Matrix const &rhs) const |
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MCAPI_C::Matrix | operator* (::Matrix const &matrix) const |
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MCAPI_C::glm::vec3 | operator* (::glm::vec3 const &vec) const |
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MCFOLD_C::Matrix & | operator= (::Matrix const &) |
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MCAPI_C void | rotate (float a, ::glm::vec3 const &axis) |
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MCAPI_C void | rotate (float a, float x, float y, float z) |
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MCAPI_C void | scale (float x) |
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MCAPI_C void | transform3 (::glm::vec3 &outVec) const |
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MCAPI void | transform3 (::glm::vec3 &outVec, float &outW) const |
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MCAPI_C void | translate (::glm::vec3 const &t) |
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MCAPI void | translate (float x, float y, float z) |
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MCFOLD_C void * | $ctor () |
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MCAPI void * | $ctor (::glm::qua< float > const &q) |
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static MCAPI_C ::Matrix | makeOrtho (float left, float right, float bottom, float top, float zNear, float zFar) |
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static MCAPI ::Matrix const & | IDENTITY () |
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::ll::TypedStorage< 4, 64, ::glm::mat4x4 > | _m |
The documentation for this class was generated from the following file: