LeviLamina
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SynchedActorDataWriter.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ActorFlags.h"
7
8// auto generated forward declare list
9// clang-format off
15// clang-format on
16
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::TypedStorage<8, 8, ::gsl::not_null<::SynchedActorDataComponent*>> mComponent;
22 ::ll::TypedStorage<8, 8, ::gsl::not_null<::ActorDataFlagComponent*>> mFlagComponent;
23 ::ll::TypedStorage<8, 8, ::gsl::not_null<::ActorDataDirtyFlagsComponent*>> mDirtyFlagsComponent;
24 // NOLINTEND
25
26public:
27 // member functions
28 // NOLINTBEGIN
29 MCFOLD ::gsl::not_null<::SynchedActorData*> _get();
30
31 MCFOLD ::SynchedActorDataReader reader() const;
32
33#ifdef LL_PLAT_S
34 MCAPI void setStatusFlag(::ActorFlags flag, bool value);
35#endif
36 // NOLINTEND
37};
Definition SynchedActorDataReader.h:15
Definition SynchedActorDataWriter.h:17
Definition SynchedActorData.h:14
Definition ActorDataDirtyFlagsComponent.h:5
Definition ActorDataFlagComponent.h:10
Definition SynchedActorDataComponent.h:8