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LeviLamina
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This is the complete list of members for ScriptPlayerGameplayHandler, including all inherited members.
| $handleEvent(::PlayerDisconnectEvent const &playerDisconnectEvent) | ScriptPlayerGameplayHandler | |
| $handleEvent(::MutablePlayerGameplayEvent<::CoordinatorResult > &event) | ScriptPlayerGameplayHandler | |
| $handleEvent(::PlayerGameplayEvent<::CoordinatorResult > const &event) | ScriptPlayerGameplayHandler | |
| $vftable() | ScriptPlayerGameplayHandler | static |
| _handleCoordinatorPlayerGameplayEvent(::PlayerGameplayEvent<::CoordinatorResult > const &event, ::Scripting::WeakLifetimeScope const &scope, ::Scripting::TypedObjectHandle<::ScriptModuleMinecraft::IScriptWorldBeforeEvents > scriptLevelEventsHandle) | ScriptPlayerGameplayHandler | |
| _handleMutablePlayerGameplayEvent(::MutablePlayerGameplayEvent<::CoordinatorResult > &event, ::Scripting::WeakLifetimeScope const &scope, ::Scripting::TypedObjectHandle<::ScriptModuleMinecraft::IScriptWorldBeforeEvents > scriptLevelEventsHandle) const | ScriptPlayerGameplayHandler | |
| _handlePlayerDisconnectEvent(::PlayerDisconnectEvent const &playerDisconnectEvent, ::Scripting::WeakLifetimeScope const &scope, ::Scripting::TypedObjectHandle<::ScriptModuleMinecraft::IScriptWorldBeforeEvents > scriptLevelEventsHandle) const | ScriptPlayerGameplayHandler | |
| _handlePlayerGameModeChangeEvent(::PlayerGameModeChangeEvent &playerGameModeChangeEvent, ::Scripting::WeakLifetimeScope const &scope, ::Scripting::TypedObjectHandle<::ScriptModuleMinecraft::IScriptWorldBeforeEvents > scriptLevelEventsHandle) const | ScriptPlayerGameplayHandler | |
| handleEvent(::PlayerDisconnectEvent const &playerDisconnectEvent) (defined in ScriptPlayerGameplayHandler) | ScriptPlayerGameplayHandler | |
| handleEvent(::MutablePlayerGameplayEvent<::CoordinatorResult > &event) (defined in ScriptPlayerGameplayHandler) | ScriptPlayerGameplayHandler | |
| handleEvent(::PlayerGameplayEvent<::CoordinatorResult > const &event) (defined in ScriptPlayerGameplayHandler) | ScriptPlayerGameplayHandler | |
| ~ScriptPlayerGameplayHandler()=default (defined in ScriptPlayerGameplayHandler) | ScriptPlayerGameplayHandler | virtual |