LeviLamina
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ScriptPlayerGameplayHandler Class Reference
+ Inheritance diagram for ScriptPlayerGameplayHandler:

Public Member Functions

virtual::HandlerResult handleEvent (::PlayerDisconnectEvent const &playerDisconnectEvent)
 
virtual::HandlerResult handleEvent (::ClientJoinedEvent const &playerJoined)
 
virtual ::GameplayHandlerResult<::CoordinatorResult > handleEvent (::MutablePlayerGameplayEvent<::CoordinatorResult > &event)
 
virtual ::GameplayHandlerResult<::CoordinatorResult > handleEvent (::PlayerGameplayEvent<::CoordinatorResult > const &event)
 
MCAPI bool _handleClientJoinedEvent (::ClientJoinedEvent const &joinEventData, ::Scripting::WeakLifetimeScope const &scope, ::Scripting::TypedObjectHandle<::ScriptModuleMinecraft::IScriptWorldBeforeEvents > scriptLevelEventsHandle) const
 
MCAPI bool _handleCoordinatorPlayerGameplayEvent (::PlayerGameplayEvent<::CoordinatorResult > const &event, ::Scripting::WeakLifetimeScope const &scope, ::Scripting::TypedObjectHandle<::ScriptModuleMinecraft::IScriptWorldBeforeEvents > scriptLevelEventsHandle)
 
MCAPI bool _handleMutablePlayerGameplayEvent (::MutablePlayerGameplayEvent<::CoordinatorResult > &event, ::Scripting::WeakLifetimeScope const &scope, ::Scripting::TypedObjectHandle<::ScriptModuleMinecraft::IScriptWorldBeforeEvents > scriptLevelEventsHandle) const
 
MCAPI bool _handlePlayerDisconnectEvent (::PlayerDisconnectEvent const &playerDisconnectEvent, ::Scripting::WeakLifetimeScope const &scope, ::Scripting::TypedObjectHandle<::ScriptModuleMinecraft::IScriptWorldBeforeEvents > scriptLevelEventsHandle) const
 
MCAPI bool _handlePlayerGameModeChangeEvent (::PlayerGameModeChangeEvent &playerGameModeChangeEvent, ::Scripting::WeakLifetimeScope const &scope, ::Scripting::TypedObjectHandle<::ScriptModuleMinecraft::IScriptWorldBeforeEvents > scriptLevelEventsHandle) const
 
MCAPI::HandlerResult $handleEvent (::PlayerDisconnectEvent const &playerDisconnectEvent)
 
MCAPI::HandlerResult $handleEvent (::ClientJoinedEvent const &playerJoined)
 
MCAPI ::GameplayHandlerResult<::CoordinatorResult > $handleEvent (::MutablePlayerGameplayEvent<::CoordinatorResult > &event)
 
MCAPI ::GameplayHandlerResult<::CoordinatorResult > $handleEvent (::PlayerGameplayEvent<::CoordinatorResult > const &event)
 

Static Public Member Functions

static MCAPI void ** $vftable ()
 

The documentation for this class was generated from the following file: