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virtual::HandlerResult | handleEvent (::PlayerDisconnectEvent const &playerDisconnectEvent) |
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virtual::HandlerResult | handleEvent (::ClientJoinedEvent const &playerJoined) |
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virtual ::GameplayHandlerResult<::CoordinatorResult > | handleEvent (::MutablePlayerGameplayEvent<::CoordinatorResult > &event) |
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virtual ::GameplayHandlerResult<::CoordinatorResult > | handleEvent (::PlayerGameplayEvent<::CoordinatorResult > const &event) |
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MCAPI bool | _handleClientJoinedEvent (::ClientJoinedEvent const &joinEventData, ::Scripting::WeakLifetimeScope const &scope, ::Scripting::TypedObjectHandle<::ScriptModuleMinecraft::IScriptWorldBeforeEvents > scriptLevelEventsHandle) const |
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MCAPI bool | _handleCoordinatorPlayerGameplayEvent (::PlayerGameplayEvent<::CoordinatorResult > const &event, ::Scripting::WeakLifetimeScope const &scope, ::Scripting::TypedObjectHandle<::ScriptModuleMinecraft::IScriptWorldBeforeEvents > scriptLevelEventsHandle) |
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MCAPI bool | _handleMutablePlayerGameplayEvent (::MutablePlayerGameplayEvent<::CoordinatorResult > &event, ::Scripting::WeakLifetimeScope const &scope, ::Scripting::TypedObjectHandle<::ScriptModuleMinecraft::IScriptWorldBeforeEvents > scriptLevelEventsHandle) const |
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MCAPI bool | _handlePlayerDisconnectEvent (::PlayerDisconnectEvent const &playerDisconnectEvent, ::Scripting::WeakLifetimeScope const &scope, ::Scripting::TypedObjectHandle<::ScriptModuleMinecraft::IScriptWorldBeforeEvents > scriptLevelEventsHandle) const |
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MCAPI bool | _handlePlayerGameModeChangeEvent (::PlayerGameModeChangeEvent &playerGameModeChangeEvent, ::Scripting::WeakLifetimeScope const &scope, ::Scripting::TypedObjectHandle<::ScriptModuleMinecraft::IScriptWorldBeforeEvents > scriptLevelEventsHandle) const |
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MCAPI::HandlerResult | $handleEvent (::PlayerDisconnectEvent const &playerDisconnectEvent) |
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MCAPI::HandlerResult | $handleEvent (::ClientJoinedEvent const &playerJoined) |
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MCAPI ::GameplayHandlerResult<::CoordinatorResult > | $handleEvent (::MutablePlayerGameplayEvent<::CoordinatorResult > &event) |
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MCAPI ::GameplayHandlerResult<::CoordinatorResult > | $handleEvent (::PlayerGameplayEvent<::CoordinatorResult > const &event) |
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static MCAPI void ** | $vftable () |
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The documentation for this class was generated from the following file: