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virtual ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptChatSendBeforeEvent > > | onBeforeChat (::ChatEvent const &, ::Player const &) |
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virtual void | onBeforeWorldInitialize (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptBlockComponentRegistry > const &, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemComponentRegistry > const &) |
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virtual ::std::optional< ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptWeatherChangedBeforeEvent > > | onBeforeWeatherChangedEvent (::ScriptModuleMinecraft::ScriptWeatherType, ::ScriptModuleMinecraft::ScriptWeatherType, int) |
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virtual ::std::optional< ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerInteractWithEntityBeforeEvent > > | onBeforePlayerInteractWithEntity (::Player &, ::Actor &, ::PlayerInteractWithEntityBeforeEvent const &) |
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virtual ::std::optional< ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerInteractWithBlockBeforeEvent > > | onBeforePlayerInteractWithBlock (::Player &, ::PlayerInteractWithBlockBeforeEvent const &) |
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virtual ::std::optional< ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerGameModeChangeBeforeEvent > > | onBeforePlayerGameModeChange (::Player const &, ::GameType, ::GameType) |
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virtual void | onBeforePlayerLeave (::Player const &) |
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virtual void | onBeforeActorRemove (::Actor const &) |
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virtual ::std::optional< ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorAddEffectBeforeEvent > > | onBeforeEffectAddedEventSend (::ActorAddEffectEvent &, ::Actor const &) |
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virtual ::std::optional< ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptExplosionStartedBeforeEvent > > | onBeforeExplosion (::ExplosionStartedEvent const &) |
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virtual ::std::optional< ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerBreakBlockBeforeEvent > > | onBeforePlayerBreakBlock (::Player const &, ::BlockTryDestroyByPlayerEvent const &) |
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virtual ::std::optional< ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerPlaceBlockBeforeEvent > > | onBeforePlayerPlaceBlock (::Player const &, ::BlockTryPlaceByPlayerEvent const &) |
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virtual ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemUseBeforeEvent > > | onBeforeItemUse (::Player const &, ::ItemUseEvent const &) |
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virtual ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemUseOnBeforeEvent > > | onBeforeItemUseOn (::Player const &, ::ItemUseOnEvent const &) |
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virtual void | onClientJoinedEvent (::ClientJoinedEvent const &) |
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MCFOLD ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptChatSendBeforeEvent > > | $onBeforeChat (::ChatEvent const &, ::Player const &) |
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MCFOLD void | $onBeforeWorldInitialize (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptBlockComponentRegistry > const &, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemComponentRegistry > const &) |
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MCFOLD ::std::optional< ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerInteractWithEntityBeforeEvent > > | $onBeforePlayerInteractWithEntity (::Player &, ::Actor &, ::PlayerInteractWithEntityBeforeEvent const &) |
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MCFOLD ::std::optional< ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerInteractWithBlockBeforeEvent > > | $onBeforePlayerInteractWithBlock (::Player &, ::PlayerInteractWithBlockBeforeEvent const &) |
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MCFOLD ::std::optional< ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerGameModeChangeBeforeEvent > > | $onBeforePlayerGameModeChange (::Player const &, ::GameType, ::GameType) |
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MCFOLD void | $onBeforePlayerLeave (::Player const &) |
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MCFOLD void | $onBeforeActorRemove (::Actor const &) |
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MCFOLD ::std::optional< ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorAddEffectBeforeEvent > > | $onBeforeEffectAddedEventSend (::ActorAddEffectEvent &, ::Actor const &) |
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MCFOLD ::std::optional< ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptExplosionStartedBeforeEvent > > | $onBeforeExplosion (::ExplosionStartedEvent const &) |
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MCFOLD ::std::optional< ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerBreakBlockBeforeEvent > > | $onBeforePlayerBreakBlock (::Player const &, ::BlockTryDestroyByPlayerEvent const &) |
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MCFOLD ::std::optional< ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerPlaceBlockBeforeEvent > > | $onBeforePlayerPlaceBlock (::Player const &, ::BlockTryPlaceByPlayerEvent const &) |
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MCFOLD ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemUseBeforeEvent > > | $onBeforeItemUse (::Player const &, ::ItemUseEvent const &) |
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MCFOLD ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemUseOnBeforeEvent > > | $onBeforeItemUseOn (::Player const &, ::ItemUseOnEvent const &) |
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MCFOLD void | $onClientJoinedEvent (::ClientJoinedEvent const &) |
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