46 virtual ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptChatSendBeforeEvent>>
49 virtual void onBeforeWorldInitialize(
54 virtual ::std::optional<
56 onBeforeWeatherChangedEvent(
57 ::ScriptModuleMinecraft::ScriptWeatherType,
58 ::ScriptModuleMinecraft::ScriptWeatherType,
62 virtual ::std::optional<
66 virtual ::std::optional<
70 virtual ::std::optional<
72 onBeforePlayerGameModeChange(
::Player const&, ::GameType, ::GameType);
74 virtual void onBeforePlayerLeave(
::Player const&);
76 virtual void onBeforeActorRemove(
::Actor const&);
78 virtual ::std::optional<
82 virtual ::std::optional<
86 virtual ::std::optional<
90 virtual ::std::optional<
94 virtual ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemUseBeforeEvent>>
97 virtual ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemUseOnBeforeEvent>>
104 MCFOLD ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptChatSendBeforeEvent>>
107 MCFOLD
void $onBeforeWorldInitialize(
113 MCFOLD ::std::optional<
115 $onBeforeWeatherChangedEvent(
116 ::ScriptModuleMinecraft::ScriptWeatherType,
117 ::ScriptModuleMinecraft::ScriptWeatherType,
122 MCFOLD ::std::optional<
126 MCFOLD ::std::optional<
130 MCFOLD ::std::optional<
132 $onBeforePlayerGameModeChange(
::Player const&, ::GameType, ::GameType);
134 MCFOLD
void $onBeforePlayerLeave(
::Player const&);
136 MCFOLD
void $onBeforeActorRemove(
::Actor const&);
138 MCFOLD ::std::optional<
142 MCFOLD ::std::optional<
146 MCFOLD ::std::optional<
150 MCFOLD ::std::optional<
154 MCFOLD ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemUseBeforeEvent>>
157 MCFOLD ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemUseOnBeforeEvent>>