LeviLamina
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ScriptModuleMinecraft::ScriptPlayerGameModeChangeBeforeEvent Struct Reference
Inheritance diagram for ScriptModuleMinecraft::ScriptPlayerGameModeChangeBeforeEvent:

Public Member Functions

MCAPI void * $ctor (::Player const &player, ::GameType fromGameMode, ::GameType toGameMode, ::Scripting::WeakLifetimeScope const &scope)

Static Public Member Functions

static MCAPI ::Scripting::ClassBinding bind ()

Public Attributes

::ll::TypedStorage< 1, 1, bool > mCancel
::ll::TypedStorage< 8, 32, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayer > > mPlayerHandle
::ll::TypedStorage< 4, 4, ::GameType > mFromGameMode
::ll::TypedStorage< 4, 4, ::GameType > mToGameMode

The documentation for this struct was generated from the following file: