LeviLamina
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ScriptPlayerGameModeChangeBeforeEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/scripting/modules/minecraft/events/ScriptPlayerGameModeChangeAfterEvent.h"
7
8// auto generated forward declare list
9// clang-format off
10namespace Scripting { struct ClassBinding; }
11// clang-format on
12
13namespace ScriptModuleMinecraft {
14
16public:
17 // member variables
18 // NOLINTBEGIN
19 ::ll::TypedStorage<1, 1, bool> mCancel;
20 // NOLINTEND
21
22public:
23 // static functions
24 // NOLINTBEGIN
25 MCAPI static ::Scripting::ClassBinding bind();
26 // NOLINTEND
27};
28
29} // namespace ScriptModuleMinecraft
Definition ScriptPlayerGameModeChangeAfterEvent.h:19
Definition ScriptPlayerGameModeChangeBeforeEvent.h:15