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ScriptModuleMinecraft::ScriptPlayerGameModeChangeAfterEvent Struct Reference
+ Inheritance diagram for ScriptModuleMinecraft::ScriptPlayerGameModeChangeAfterEvent:

Public Member Functions

ScriptPlayerGameModeChangeAfterEventoperator= (ScriptPlayerGameModeChangeAfterEvent const &)
 
 ScriptPlayerGameModeChangeAfterEvent (ScriptPlayerGameModeChangeAfterEvent const &)
 
MCAPI ScriptPlayerGameModeChangeAfterEvent (::Player const &player, ::GameType fromGameMode, ::GameType toGameMode, ::Scripting::WeakLifetimeScope const &scope)
 
MCAPI void * $ctor (::Player const &player, ::GameType fromGameMode, ::GameType toGameMode, ::Scripting::WeakLifetimeScope const &scope)
 

Static Public Member Functions

static MCAPI ::Scripting::ClassBinding bind ()
 

Public Attributes

::ll::UntypedStorage< 8, 32 > mUnk9bd5b7
 
::ll::UntypedStorage< 4, 4 > mUnkec4eba
 
::ll::UntypedStorage< 4, 4 > mUnke5adc4
 

Constructor & Destructor Documentation

◆ ScriptPlayerGameModeChangeAfterEvent()

MCAPI ScriptModuleMinecraft::ScriptPlayerGameModeChangeAfterEvent::ScriptPlayerGameModeChangeAfterEvent ( ::Player const & player,
::GameType fromGameMode,
::GameType toGameMode,
::Scripting::WeakLifetimeScope const & scope )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ bind()

static MCAPI ::Scripting::ClassBinding ScriptModuleMinecraft::ScriptPlayerGameModeChangeAfterEvent::bind ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor()

MCAPI void * ScriptModuleMinecraft::ScriptPlayerGameModeChangeAfterEvent::$ctor ( ::Player const & player,
::GameType fromGameMode,
::GameType toGameMode,
::Scripting::WeakLifetimeScope const & scope )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this struct was generated from the following file: