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ScriptModuleMinecraft::ScriptPlayerGameModeChangeAfterEvent Struct Reference
+ Inheritance diagram for ScriptModuleMinecraft::ScriptPlayerGameModeChangeAfterEvent:

Public Member Functions

MCAPI ScriptPlayerGameModeChangeAfterEvent (::Player const &player, ::GameType fromGameMode, ::GameType toGameMode, ::Scripting::WeakLifetimeScope const &scope)
 
MCAPI void * $ctor (::Player const &player, ::GameType fromGameMode, ::GameType toGameMode, ::Scripting::WeakLifetimeScope const &scope)
 

Static Public Member Functions

static MCAPI ::Scripting::ClassBinding bind ()
 

Public Attributes

::ll::TypedStorage< 8, 32, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayer > > mPlayerHandle
 
::ll::TypedStorage< 4, 4, ::GameType > mFromGameMode
 
::ll::TypedStorage< 4, 4, ::GameType > mToGameMode
 

The documentation for this struct was generated from the following file: