3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/GameType.h"
11namespace Scripting {
class WeakLifetimeScope; }
12namespace Scripting {
struct ClassBinding; }
15namespace ScriptModuleMinecraft {
37 ::GameType fromGameMode,
38 ::GameType toGameMode,
46 MCNAPI static ::Scripting::ClassBinding
bind();
54 ::GameType fromGameMode,
55 ::GameType toGameMode,
Definition WeakLifetimeScope.h:12
Definition ScriptPlayerGameModeChangeAfterEvent.h:17
MCAPI ScriptPlayerGameModeChangeAfterEvent(::Player const &player, ::GameType fromGameMode, ::GameType toGameMode, ::Scripting::WeakLifetimeScope const &scope)
MCAPI void * $ctor(::Player const &player, ::GameType fromGameMode, ::GameType toGameMode, ::Scripting::WeakLifetimeScope const &scope)
static MCAPI ::Scripting::ClassBinding bind()