LeviLamina
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PlayerGameModeChangeEvent Struct Reference

Public Member Functions

MCAPI ~PlayerGameModeChangeEvent ()
 
MCAPI void $dtor ()
 

Public Attributes

::ll::TypedStorage< 8, 24, ::WeakEntityRefmPlayer
 
::ll::TypedStorage< 4, 4, ::GameType > mFromGameMode
 
::ll::TypedStorage< 4, 4, ::GameType > mToGameMode
 

Constructor & Destructor Documentation

◆ ~PlayerGameModeChangeEvent()

MCAPI PlayerGameModeChangeEvent::~PlayerGameModeChangeEvent ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ $dtor()

MCAPI void PlayerGameModeChangeEvent::$dtor ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this struct was generated from the following file: