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MCAPI::ui::ViewRequest | _changeState (::NodeId target, uint buttonId, ::std::string const &collectionName, int collectionIndex) |
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MCAPI void | addEdge (::NodeId source, ::NodeId target, ::std::function< bool(uint, ::ButtonEventType, ::std::string const &, int)> requirement, int priority) |
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MCAPI void | addEdge (::NodeId source, ::NodeId target, ::std::function< bool(::PointerHeldScreenEventData const &, ::std::string const &, int)> requirement, int priority) |
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MCAPI void | addNode (::NodeId id, ::std::function<::ui::ViewRequest(uint, ::std::string const &, int)> onEnter, ::std::function<::ui::ViewRequest(uint, ::std::string const &, int)> onExit, bool defaultNode) |
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MCAPI::ui::ViewRequest | receiveEvent (::PointerHeldScreenEventData const &pointerHeldEvent, ::std::string const &collectionName, int collectionIndex) |
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MCAPI::ui::ViewRequest | receiveEvent (uint buttonId, ::ButtonEventType buttonType, ::std::string const &collectionName, int collectionIndex) |
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MCAPI void * | $ctor () |
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MCAPI void | $dtor () |
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::ll::TypedStorage< 8, 128, ::Node > | mCurrentNode |
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::ll::TypedStorage< 4, 4, ::NodeId > | mCurrentNodeId |
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::ll::TypedStorage< 4, 4, ::NodeId > | mDefaultNodeId |
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::ll::TypedStorage< 8, 64, ::std::unordered_map< int, ::Node > > | mNodes |
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::ll::TypedStorage< 8, 64, ::std::unordered_map< int, ::std::vector<::ButtonEdge > > > | mButtonEdges |
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::ll::TypedStorage< 8, 64, ::std::unordered_map< int, ::std::vector<::PointerHeldEdge > > > | mPointerHeldEdges |
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::ll::TypedStorage< 4, 4, ::NodeId > | mNodeChangeRequest |
The documentation for this class was generated from the following files: