3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/utility/NonOwnerPointer.h"
7#include "mc/deps/game_refs/OwnerPtr.h"
Definition AutomaticFeatureRules.h:22
Definition BaseGameVersion.h:8
Definition NonOwnerPointer.h:9
Definition BiomeManager.h:22
MCAPI void _initializeServerBiomeRegistry(::Experiments const &experiments, ::IWorldRegistriesProvider &worldRegistries, ::ResourcePackManager const &resourcePackManager, ::LevelSeed64 levelSeed, ::LevelStorage &levelStorage, ::BaseGameVersion const &baseGameVersion, ::Bedrock::NonOwnerPointer<::LinkedAssetValidator > linkedAssetValidator)
MCAPI void initializeBiomeRegistryAndAutomaticFeatureRulesOnServer(::Experiments const &experiments, ::IWorldRegistriesProvider &worldRegistries, ::ResourcePackManager &resourcePackManager, ::LevelSeed64 levelSeed, ::LevelStorage &levelStorage, ::BaseGameVersion const &baseGameVersion, ::Bedrock::NonOwnerPointer<::LinkedAssetValidator > linkedAssetValidator)
MCAPI void * $ctor(::OwnerPtr<::BiomeRegistry > biomes, ::std::unique_ptr<::AutomaticFeatureRules > automaticFeatureRules)
MCAPI BiomeManager(::OwnerPtr<::BiomeRegistry > biomes, ::std::unique_ptr<::AutomaticFeatureRules > automaticFeatureRules)
Definition BiomeRegistry.h:34
Definition Experiments.h:14
Definition IWorldRegistriesProvider.h:26
Definition LevelSeed64.h:5
Definition LevelStorage.h:25
Definition LinkedAssetValidator.h:8
Definition ResourcePackManager.h:24