LeviLamina
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CopperChestBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/block/ChestBlock.h"
7#include "mc/world/level/block/CopperBlock.h"
8
9// auto generated forward declare list
10// clang-format off
11class BlockPos;
12class BlockSource;
13struct CopperBlockSet;
14namespace BlockEvents { class BlockPlayerInteractEvent; }
15namespace BlockEvents { class BlockRandomTickEvent; }
16// clang-format on
17
18class CopperChestBlock : public ::CopperBlock<::ChestBlock> {
19public:
20 // prevent constructor by default
21 CopperChestBlock();
22
23public:
24 // virtual functions
25 // NOLINTBEGIN
26 virtual void onLightningHit(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
27 // NOLINTEND
28
29public:
30 // member functions
31 // NOLINTBEGIN
32 MCAPI CopperChestBlock(::std::string const& nameId, int id, ::CopperBlockSet const& copperSet);
33
34 MCAPI void randomTick(::BlockEvents::BlockRandomTickEvent& eventData) const;
35
36 MCAPI void use(::BlockEvents::BlockPlayerInteractEvent& eventData) const;
37 // NOLINTEND
38
39public:
40 // constructor thunks
41 // NOLINTBEGIN
42 MCAPI void* $ctor(::std::string const& nameId, int id, ::CopperBlockSet const& copperSet);
43 // NOLINTEND
44
45public:
46 // virtual function thunks
47 // NOLINTBEGIN
48 MCAPI void $onLightningHit(::BlockSource& region, ::BlockPos const& pos) const;
49
50
51 // NOLINTEND
52
53public:
54 // vftables
55 // NOLINTBEGIN
56 MCAPI static void** $vftable();
57 // NOLINTEND
58};
Definition BlockPlayerInteractEvent.h:20
Definition BlockRandomTickEvent.h:17
Definition BlockPos.h:21
Definition BlockSource.h:73
Definition CopperBlock.h:7
Definition CopperBlockSet.h:14