LeviLamina
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ShovelItem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/item/DiggerItem.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
11class BlockPos;
13class ItemStack;
14class Vec3;
15// clang-format on
16
17class ShovelItem : public ::DiggerItem {
18public:
19 // virtual functions
20 // NOLINTBEGIN
21 // vIndex: 54
22 virtual int getEnchantSlot() const /*override*/;
23
24 // vIndex: 120
25 virtual ::InteractionResult
26 _useOn(::ItemStack& instance, ::Actor& entity, ::BlockPos pos, uchar face, ::Vec3 const& clickPos) const
27 /*override*/;
28
29 // vIndex: 0
30 virtual ~ShovelItem() /*override*/ = default;
31 // NOLINTEND
32
33public:
34 // destructor thunk
35 // NOLINTBEGIN
36
37 // NOLINTEND
38
39public:
40 // virtual function thunks
41 // NOLINTBEGIN
42 MCAPI int $getEnchantSlot() const;
43
44 MCAPI ::InteractionResult
45 $_useOn(::ItemStack& instance, ::Actor& entity, ::BlockPos pos, uchar face, ::Vec3 const& clickPos) const;
46 // NOLINTEND
47
48public:
49 // vftables
50 // NOLINTBEGIN
51 MCAPI static void** $vftable();
52 // NOLINTEND
53};
Definition Actor.h:104
Definition BlockPos.h:18
Definition DiggerItem.h:19
Definition InteractionResult.h:5
Definition ItemStack.h:25
Definition ShovelItem.h:17
Definition Vec3.h:10