LeviLamina
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ShovelItem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/item/DiggerItem.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
11class BlockPos;
13class ItemStack;
14class Vec3;
15// clang-format on
16
17class ShovelItem : public ::DiggerItem {
18public:
19 // virtual functions
20 // NOLINTBEGIN
21 virtual int getEnchantSlot() const /*override*/;
22
23 virtual ::InteractionResult
24 _useOn(::ItemStack& instance, ::Actor& entity, ::BlockPos pos, uchar face, ::Vec3 const& clickPos) const
25 /*override*/;
26 // NOLINTEND
27
28public:
29 // static functions
30 // NOLINTBEGIN
31 MCAPI static ::InteractionResult useShovelOn(::ItemStack& instance, ::Actor& entity, ::BlockPos pos, uchar face);
32 // NOLINTEND
33
34public:
35 // virtual function thunks
36 // NOLINTBEGIN
37 MCAPI int $getEnchantSlot() const;
38
39 MCAPI ::InteractionResult
40 $_useOn(::ItemStack& instance, ::Actor& entity, ::BlockPos pos, uchar face, ::Vec3 const& clickPos) const;
41
42
43 // NOLINTEND
44
45public:
46 // vftables
47 // NOLINTBEGIN
48 MCAPI static void** $vftable();
49 // NOLINTEND
50};
Definition Actor.h:125
Definition BlockPos.h:21
Definition InteractionResult.h:5
Definition ItemStack.h:35
Definition ShovelItem.h:17
Definition Vec3.h:10