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InGamePlayScreen Member List

This is the complete list of members for InGamePlayScreen, including all inherited members.

$_getPickRange() (defined in InGamePlayScreen)InGamePlayScreen
$_isPlayerSuspended() const (defined in InGamePlayScreen)InGamePlayScreen
$_localPlayerTurned(float yawDegrees) (defined in InGamePlayScreen)InGamePlayScreen
$_postLevelRender(::ScreenContext &screenContext, ::LevelRenderer &levelRenderer) (defined in InGamePlayScreen)InGamePlayScreen
$_preLevelRender(::ScreenContext &screenContext) (defined in InGamePlayScreen)InGamePlayScreen
$_prepareCuller(::mce::Camera &camera, ::Frustum &frustumData) (defined in InGamePlayScreen)InGamePlayScreen
$_renderItemInHand(::ScreenContext &screenContext, ::Player &player) (defined in InGamePlayScreen)InGamePlayScreen
$_renderLevel(::ScreenContext &screenContext, ::FrameRenderObject const &renderObj) (defined in InGamePlayScreen)InGamePlayScreen
$_renderLevelPrep(::ScreenContext &screenContext, ::LevelRenderer &levelRenderer, ::Actor &cameraEntity) (defined in InGamePlayScreen)InGamePlayScreen
$_renderTransparentFirstPerson3DObjects(::ScreenContext &screenContext, ::LevelRenderer &levelRenderer) (defined in InGamePlayScreen)InGamePlayScreen
$_saveMatrices(::mce::Camera &camera) (defined in InGamePlayScreen)InGamePlayScreen
$_shouldPushHUD() (defined in InGamePlayScreen)InGamePlayScreen
$_shouldRenderFirstPersonObjects(::LevelRenderer &levelRenderer) const (defined in InGamePlayScreen)InGamePlayScreen
$_updateFreeformPickDirection(float, ::Vec3 &outSrc, ::Vec3 &outDir, ::HitResult &outHitResult, ::HitResult &outLiquidHit) (defined in InGamePlayScreen)InGamePlayScreen
$_updateInGameCursor() (defined in InGamePlayScreen)InGamePlayScreen
$absorbsInput() const (defined in BaseScreen)BaseScreen
$addEventProperties(::std::unordered_map<::std::string, ::std::string > &eventProperties) const (defined in BaseScreen)BaseScreen
$alwaysAcceptsInput() const (defined in BaseScreen)BaseScreen
$applyInput(float a) (defined in InGamePlayScreen)InGamePlayScreen
$canBePopped() const (defined in BaseScreen)BaseScreen
$canBePushed() const (defined in BaseScreen)BaseScreen
$canBeTransitioned() const (defined in BaseScreen)BaseScreen
$cleanInputComponents() (defined in BaseScreen)BaseScreen
$cleanupForRendering(::ScreenContext &screenContext) (defined in BaseScreen)BaseScreen
$closeOnPlayerHurt() const (defined in BaseScreen)BaseScreen
$containsScreenNameSubstring(::std::string_view substring) const (defined in InGamePlayScreen)InGamePlayScreen
$ctor(::IMinecraftGame &minecraftGame, ::Bedrock::NotNullNonOwnerPtr<::IClientInstance > const &client) (defined in InGamePlayScreen)InGamePlayScreen
$dtor() (defined in InGamePlayScreen)InGamePlayScreen
$equalsScreenName(::std::string_view comparison) const (defined in InGamePlayScreen)InGamePlayScreen
$forceUpdateActiveSceneStackWhenPushed() const (defined in InGamePlayScreen)InGamePlayScreen
$frameUpdate(::MinecraftUIFrameUpdateContext &frameUpdateContext) (defined in BaseScreen)BaseScreen
$getAreaOfControlByName(::std::string const &) const (defined in InGamePlayScreen)InGamePlayScreen
$getDebugDataProvider() const (defined in BaseScreen)BaseScreen
$getEyeRenderingMode() const (defined in BaseScreen)BaseScreen
$getGamepadCursorPosition() const (defined in BaseScreen)BaseScreen
$getHeight() (defined in BaseScreen)BaseScreen
$getInputAreas() const (defined in BaseScreen)BaseScreen
$getProxy() (defined in BaseScreen)BaseScreen
$getRawScreenName() const (defined in BaseScreen)BaseScreen
$getRoute() const (defined in BaseScreen)BaseScreen
$getSceneType() const (defined in BaseScreen)BaseScreen
$getScreenName() const (defined in InGamePlayScreen)InGamePlayScreen
$getScreenTelemetryName() const (defined in BaseScreen)BaseScreen
$getScreenVersion() const (defined in BaseScreen)BaseScreen
$getShouldSendEvents() (defined in BaseScreen)BaseScreen
$getWantsTextOnly() (defined in BaseScreen)BaseScreen
$getWidth() (defined in BaseScreen)BaseScreen
$handleButtonPress(uint buttonId, ::FocusImpact focusImpact) (defined in BaseScreen)BaseScreen
$handleButtonRelease(uint buttonId, ::FocusImpact focusImpact) (defined in BaseScreen)BaseScreen
$handleCaretLocation(int caretLocation, ::FocusImpact focusImpact) (defined in BaseScreen)BaseScreen
$handleDirection(::DirectionId directionId, float x, float y, ::FocusImpact focusImpact) (defined in InGamePlayScreen)InGamePlayScreen
$handleInputModeChanged(::InputMode inputMode) (defined in BaseScreen)BaseScreen
$handleLicenseChanged() (defined in BaseScreen)BaseScreen
$handlePointerLocation(::PointerLocationEventData const &pointerLocationData, ::FocusImpact focusImpact) (defined in BaseScreen)BaseScreen
$handlePointerPressed(bool pressed) (defined in InGamePlayScreen)InGamePlayScreen
$handleRawInputEvent(int id, ::RawInputType keyType, ::ButtonState state, bool allowRemapping) (defined in BaseScreen)BaseScreen
$handleTextChar(::std::string const &inputUtf8, ::FocusImpact focusImpact) (defined in BaseScreen)BaseScreen
$handleTouchPadTouch(::TouchPadTouchEventData const &touchEventData, ::FocusImpact focusImpact) (defined in BaseScreen)BaseScreen
$hasFinishedLoading() const (defined in BaseScreen)BaseScreen
$ignoreAsTop() const (defined in BaseScreen)BaseScreen
$init(::ScreenSizeData const &screenSizeData) (defined in InGamePlayScreen)InGamePlayScreen
$isEditorMode() const (defined in BaseScreen)BaseScreen
$isEntering() const (defined in BaseScreen)BaseScreen
$isExiting() const (defined in BaseScreen)BaseScreen
$isGamepadCursorEnabled() const (defined in BaseScreen)BaseScreen
$isGamepadDeflectionModeEnabled() const (defined in BaseScreen)BaseScreen
$isModal() const (defined in InGamePlayScreen)InGamePlayScreen
$isPlayScreen() const (defined in InGamePlayScreen)InGamePlayScreen
$isShowingMenu() const (defined in InGamePlayScreen)InGamePlayScreen
$isTerminating() const (defined in BaseScreen)BaseScreen
$leaveScreen() (defined in BaseScreen)BaseScreen
$loadScreenImmediately() const (defined in BaseScreen)BaseScreen
$lowFreqRendering() const (defined in BaseScreen)BaseScreen
$onCreation() (defined in BaseScreen)BaseScreen
$onDelete(::CachedScenes &cache, ::TaskGroup &taskGroup) (defined in BaseScreen)BaseScreen
$onFocusGained() (defined in InGamePlayScreen)InGamePlayScreen
$onFocusLost() (defined in BaseScreen)BaseScreen
$onGameEventNotification(::ui::GameEventNotification notification) (defined in BaseScreen)BaseScreen
$onInternetUpdate() (defined in BaseScreen)BaseScreen
$onKeyboardDismissed() (defined in BaseScreen)BaseScreen
$onLeave() (defined in BaseScreen)BaseScreen
$onScreenEntrance(bool isRevisiting, bool doScreenTransitions) (defined in BaseScreen)BaseScreen
$onScreenExit(bool isPopping, bool doScreenTransitions, ::std::shared_ptr<::AbstractScene > pushedScene) (defined in BaseScreen)BaseScreen
$onSetKeyboardHeight(float keyboardHeight) (defined in BaseScreen)BaseScreen
$postRenderUpdate(::ScreenContext &screenContext) (defined in InGamePlayScreen)InGamePlayScreen
$preFrameTick() (defined in BaseScreen)BaseScreen
$prepareFrame(::ScreenContext &screenContext) (defined in InGamePlayScreen)InGamePlayScreen
$preRenderUpdate(::ScreenContext &screenContext) (defined in BaseScreen)BaseScreen
$processBufferedTextCharEvents(::std::vector<::TextCharEventData > const &bufferedEvents) (defined in BaseScreen)BaseScreen
$reload() (defined in BaseScreen)BaseScreen
$render(::ScreenContext &screenContext, ::FrameRenderObject const &renderObj) (defined in InGamePlayScreen)InGamePlayScreen
$renderGameBehind() const (defined in InGamePlayScreen)InGamePlayScreen
$renderOnlyWhenTopMost() const (defined in InGamePlayScreen)InGamePlayScreen
$schedulePop() (defined in BaseScreen)BaseScreen
$screenDrawsLast() const (defined in BaseScreen)BaseScreen
$screenIsNotFlushable() const (defined in BaseScreen)BaseScreen
$sendScreenEvent(::std::string const &, ::std::string const &) (defined in BaseScreen)BaseScreen
$setScreenSetupCleanup(::std::unique_ptr<::AbstractScreenSetupCleanupStrategy > screenSetupCleanup) (defined in BaseScreen)BaseScreen
$setScreenState(::std::vector<::std::pair<::std::string_view, ::std::string_view > > const &routeQueryParameters) (defined in BaseScreen)BaseScreen
$setShouldSendEvents(bool sendEvents) (defined in BaseScreen)BaseScreen
$setSize(::ScreenSizeData const &screenSizeData) (defined in BaseScreen)BaseScreen
$setTextboxText(::std::string const &text, ::TextboxTextUpdateReason reason) (defined in BaseScreen)BaseScreen
$setupForRendering(::ScreenContext &screenContext) (defined in BaseScreen)BaseScreen
$setWantsTextOnly(bool textOnly) (defined in BaseScreen)BaseScreen
$shouldBeSkippedInAutomation() const (defined in BaseScreen)BaseScreen
$shouldStealMouse() const (defined in InGamePlayScreen)InGamePlayScreen
$terminate() (defined in BaseScreen)BaseScreen
$tick(int nTick, int maxTick) (defined in InGamePlayScreen)InGamePlayScreen
$useCustomPocketToast() const (defined in BaseScreen)BaseScreen
$vftable()InGamePlayScreenstatic
_applyInput_Standard(::InputMode const &inputMode, float xo, float yo, float a) (defined in InGamePlayScreen)InGamePlayScreen
_getPickRange() (defined in InGamePlayScreen)InGamePlayScreenvirtual
_isPlayerSuspended() const (defined in InGamePlayScreen)InGamePlayScreenvirtual
_localPlayerTurned(float yawDegrees) (defined in InGamePlayScreen)InGamePlayScreenvirtual
_pick(float a) (defined in InGamePlayScreen)InGamePlayScreen
_postLevelRender(::ScreenContext &screenContext, ::LevelRenderer &levelRenderer) (defined in InGamePlayScreen)InGamePlayScreenvirtual
_preLevelRender(::ScreenContext &screenContext) (defined in InGamePlayScreen)InGamePlayScreenvirtual
_prepareCuller(::mce::Camera &camera, ::Frustum &frustumData) (defined in InGamePlayScreen)InGamePlayScreenvirtual
_renderItemInHand(::ScreenContext &screenContext, ::Player &player) (defined in InGamePlayScreen)InGamePlayScreenvirtual
_renderLevel(::ScreenContext &screenContext, ::FrameRenderObject const &renderObj) (defined in InGamePlayScreen)InGamePlayScreenvirtual
_renderLevelPrep(::ScreenContext &screenContext, ::LevelRenderer &levelRenderer, ::Actor &cameraEntity) (defined in InGamePlayScreen)InGamePlayScreenvirtual
_renderTransparentFirstPerson3DObjects(::ScreenContext &screenContext, ::LevelRenderer &levelRenderer) (defined in InGamePlayScreen)InGamePlayScreenvirtual
_saveMatrices(::mce::Camera &camera) (defined in InGamePlayScreen)InGamePlayScreenvirtual
_shouldPushHUD() (defined in InGamePlayScreen)InGamePlayScreenvirtual
_shouldRenderFirstPersonObjects(::LevelRenderer &levelRenderer) const (defined in InGamePlayScreen)InGamePlayScreenvirtual
_showHand() const (defined in InGamePlayScreen)InGamePlayScreen
_tryTickRelativeStrafeRotation() (defined in InGamePlayScreen)InGamePlayScreen
_updateFreeformPickDirection(float, ::Vec3 &outSrc, ::Vec3 &outDir, ::HitResult &outHitResult, ::HitResult &outLiquidHit) (defined in InGamePlayScreen)InGamePlayScreenvirtual
_updateInGameCursor() (defined in InGamePlayScreen)InGamePlayScreenvirtual
absorbsInput() const (defined in BaseScreen)BaseScreenvirtual
addEventProperties(::std::unordered_map<::std::string, ::std::string > &eventProperties) const (defined in BaseScreen)BaseScreenvirtual
alwaysAcceptsInput() const (defined in BaseScreen)BaseScreenvirtual
applyInput(float a) (defined in InGamePlayScreen)InGamePlayScreenvirtual
calculateTurnDelta(::IClientInstance const &client, ::Vec2 const &newDelta, ::Vec2 const &currentDelta) (defined in InGamePlayScreen)InGamePlayScreenstatic
canBePopped() const (defined in BaseScreen)BaseScreenvirtual
canBePushed() const (defined in BaseScreen)BaseScreenvirtual
canBeTransitioned() const (defined in BaseScreen)BaseScreenvirtual
cleanInputComponents() (defined in BaseScreen)BaseScreenvirtual
cleanupForRendering(::ScreenContext &screenContext) (defined in BaseScreen)BaseScreenvirtual
closeOnPlayerHurt() const (defined in BaseScreen)BaseScreenvirtual
containsScreenNameSubstring(::std::string_view substring) const (defined in InGamePlayScreen)InGamePlayScreenvirtual
drawRectangleArea(::ScreenContext &screenContext, ::RectangleArea const &a, int ux, int vy, float uvWidth, float uvHeight, float us, float vs, float px, float py) (defined in BaseScreen)BaseScreenstatic
equalsScreenName(::std::string_view comparison) const (defined in InGamePlayScreen)InGamePlayScreenvirtual
forceUpdateActiveSceneStackWhenPushed() const (defined in InGamePlayScreen)InGamePlayScreenvirtual
frameUpdate(::MinecraftUIFrameUpdateContext &frameUpdateContext) (defined in BaseScreen)BaseScreenvirtual
getAreaOfControlByName(::std::string const &) const (defined in InGamePlayScreen)InGamePlayScreenvirtual
getDebugDataProvider() const (defined in BaseScreen)BaseScreenvirtual
getEyeRenderingMode() const (defined in BaseScreen)BaseScreenvirtual
getGamepadCursorPosition() const (defined in BaseScreen)BaseScreenvirtual
getHeight() (defined in BaseScreen)BaseScreenvirtual
getInputAreas() const (defined in BaseScreen)BaseScreenvirtual
getProxy() (defined in BaseScreen)BaseScreenvirtual
getRawScreenName() const (defined in BaseScreen)BaseScreenvirtual
getRoute() const (defined in BaseScreen)BaseScreenvirtual
getSceneType() const (defined in BaseScreen)BaseScreenvirtual
getScreenName() const (defined in InGamePlayScreen)InGamePlayScreenvirtual
getScreenTelemetryName() const (defined in BaseScreen)BaseScreenvirtual
getScreenVersion() const (defined in BaseScreen)BaseScreenvirtual
getShouldSendEvents() (defined in BaseScreen)BaseScreenvirtual
getWantsTextOnly() (defined in BaseScreen)BaseScreenvirtual
getWidth() (defined in BaseScreen)BaseScreenvirtual
handleButtonPress(uint buttonId, ::FocusImpact focusImpact) (defined in BaseScreen)BaseScreenvirtual
handleButtonRelease(uint buttonId, ::FocusImpact focusImpact) (defined in BaseScreen)BaseScreenvirtual
handleCaretLocation(int caretLocation, ::FocusImpact focusImpact) (defined in BaseScreen)BaseScreenvirtual
handleDirection(::DirectionId directionId, float x, float y, ::FocusImpact focusImpact) (defined in InGamePlayScreen)InGamePlayScreenvirtual
handleInputModeChanged(::InputMode inputMode) (defined in BaseScreen)BaseScreenvirtual
handleLicenseChanged() (defined in BaseScreen)BaseScreenvirtual
handlePointerLocation(::PointerLocationEventData const &pointerLocationData, ::FocusImpact focusImpact) (defined in BaseScreen)BaseScreenvirtual
handlePointerPressed(bool pressed) (defined in InGamePlayScreen)InGamePlayScreenvirtual
handleRawInputEvent(int id, ::RawInputType keyType, ::ButtonState state, bool allowRemapping) (defined in BaseScreen)BaseScreenvirtual
handleTextChar(::std::string const &inputUtf8, ::FocusImpact focusImpact) (defined in BaseScreen)BaseScreenvirtual
handleTouchPadTouch(::TouchPadTouchEventData const &touchEventData, ::FocusImpact focusImpact) (defined in BaseScreen)BaseScreenvirtual
hasFinishedLoading() const (defined in BaseScreen)BaseScreenvirtual
ignoreAsTop() const (defined in BaseScreen)BaseScreenvirtual
InGamePlayScreen(InGamePlayScreen const &) (defined in InGamePlayScreen)InGamePlayScreen
InGamePlayScreen() (defined in InGamePlayScreen)InGamePlayScreen
InGamePlayScreen(::IMinecraftGame &minecraftGame, ::Bedrock::NotNullNonOwnerPtr<::IClientInstance > const &client) (defined in InGamePlayScreen)InGamePlayScreen
init(::ScreenSizeData const &screenSizeData) (defined in InGamePlayScreen)InGamePlayScreenvirtual
isEditorMode() const (defined in BaseScreen)BaseScreenvirtual
isEntering() const (defined in BaseScreen)BaseScreenvirtual
isExiting() const (defined in BaseScreen)BaseScreenvirtual
isGamepadCursorEnabled() const (defined in BaseScreen)BaseScreenvirtual
isGamepadDeflectionModeEnabled() const (defined in BaseScreen)BaseScreenvirtual
isModal() const (defined in InGamePlayScreen)InGamePlayScreenvirtual
isPlayScreen() const (defined in InGamePlayScreen)InGamePlayScreenvirtual
isShowingMenu() const (defined in InGamePlayScreen)InGamePlayScreenvirtual
isTerminating() const (defined in BaseScreen)BaseScreenvirtual
leaveScreen() (defined in BaseScreen)BaseScreenvirtual
loadScreenImmediately() const (defined in BaseScreen)BaseScreenvirtual
lowFreqRendering() const (defined in BaseScreen)BaseScreenvirtual
mbHitLocationRecorded (defined in InGamePlayScreen)InGamePlayScreen
mClient (defined in InGamePlayScreen)InGamePlayScreen
mDXLast (defined in InGamePlayScreen)InGamePlayScreen
mDYLast (defined in InGamePlayScreen)InGamePlayScreen
mFullscreenEffectRenderer (defined in InGamePlayScreen)InGamePlayScreen
mHeight (defined in BaseScreen)BaseScreen
mIsPopped (defined in BaseScreen)BaseScreen
mLastDirectTurnAmountRadians (defined in InGamePlayScreen)InGamePlayScreen
mLastHandRotation (defined in InGamePlayScreen)InGamePlayScreen
mLastHandVel (defined in InGamePlayScreen)InGamePlayScreen
mLastHitLocation (defined in InGamePlayScreen)InGamePlayScreen
mLastPlayerAngleVel (defined in InGamePlayScreen)InGamePlayScreen
mLastPlayerRotation (defined in InGamePlayScreen)InGamePlayScreen
mLastTickT (defined in InGamePlayScreen)InGamePlayScreen
mLastTime (defined in InGamePlayScreen)InGamePlayScreen
mLastVRStepSoundTime (defined in InGamePlayScreen)InGamePlayScreen
mMinecraft (defined in InGamePlayScreen)InGamePlayScreen
mOnCameraEffectRenderer (defined in InGamePlayScreen)InGamePlayScreen
mPickDirection (defined in InGamePlayScreen)InGamePlayScreen
mPrevAtBorder (defined in InGamePlayScreen)InGamePlayScreen
mPreviousDirectTurnVector (defined in InGamePlayScreen)InGamePlayScreen
mPrevTapTurnActive (defined in InGamePlayScreen)InGamePlayScreen
mRollTurnTempActivation (defined in InGamePlayScreen)InGamePlayScreen
mRotXTouch (defined in InGamePlayScreen)InGamePlayScreen
mRotXTouchLast (defined in InGamePlayScreen)InGamePlayScreen
mRotYTouch (defined in InGamePlayScreen)InGamePlayScreen
mRotYTouchLast (defined in InGamePlayScreen)InGamePlayScreen
mSceneId (defined in AbstractScene)AbstractScene
mScreenSetupCleanup (defined in BaseScreen)BaseScreen
mShouldSendEvents (defined in BaseScreen)BaseScreen
mTapTurnActive (defined in InGamePlayScreen)InGamePlayScreen
mTapTurnAmountRadians (defined in InGamePlayScreen)InGamePlayScreen
mTick (defined in InGamePlayScreen)InGamePlayScreen
mTurnDelta (defined in InGamePlayScreen)InGamePlayScreen
mWantsTextOnly (defined in BaseScreen)BaseScreen
mWidth (defined in BaseScreen)BaseScreen
onCreation() (defined in BaseScreen)BaseScreenvirtual
onDelete(::CachedScenes &cache, ::TaskGroup &taskGroup) (defined in BaseScreen)BaseScreenvirtual
onFocusGained() (defined in InGamePlayScreen)InGamePlayScreenvirtual
onFocusLost() (defined in BaseScreen)BaseScreenvirtual
onGameEventNotification(::ui::GameEventNotification notification) (defined in BaseScreen)BaseScreenvirtual
onInternetUpdate() (defined in BaseScreen)BaseScreenvirtual
onKeyboardDismissed() (defined in BaseScreen)BaseScreenvirtual
onLeave() (defined in BaseScreen)BaseScreenvirtual
onScreenEntrance(bool isRevisiting, bool doScreenTransitions) (defined in BaseScreen)BaseScreenvirtual
onScreenExit(bool isPopping, bool doScreenTransitions, ::std::shared_ptr<::AbstractScene > pushedScene) (defined in BaseScreen)BaseScreenvirtual
onSetKeyboardHeight(float keyboardHeight) (defined in BaseScreen)BaseScreenvirtual
operator=(InGamePlayScreen const &) (defined in InGamePlayScreen)InGamePlayScreen
postRenderUpdate(::ScreenContext &screenContext) (defined in InGamePlayScreen)InGamePlayScreenvirtual
preFrameTick() (defined in BaseScreen)BaseScreenvirtual
prepareFrame(::ScreenContext &screenContext) (defined in InGamePlayScreen)InGamePlayScreenvirtual
preRenderUpdate(::ScreenContext &screenContext) (defined in BaseScreen)BaseScreenvirtual
processBufferedTextCharEvents(::std::vector<::TextCharEventData > const &bufferedEvents) (defined in BaseScreen)BaseScreenvirtual
reload() (defined in BaseScreen)BaseScreenvirtual
render(::ScreenContext &screenContext, ::FrameRenderObject const &renderObj) (defined in InGamePlayScreen)InGamePlayScreenvirtual
renderGameBehind() const (defined in InGamePlayScreen)InGamePlayScreenvirtual
renderOnlyWhenTopMost() const (defined in InGamePlayScreen)InGamePlayScreenvirtual
schedulePop() (defined in BaseScreen)BaseScreenvirtual
screenDrawsLast() const (defined in BaseScreen)BaseScreenvirtual
screenIsNotFlushable() const (defined in BaseScreen)BaseScreenvirtual
sendScreenEvent(::std::string const &, ::std::string const &) (defined in BaseScreen)BaseScreenvirtual
setScreenSetupCleanup(::std::unique_ptr<::AbstractScreenSetupCleanupStrategy > screenSetupCleanup) (defined in BaseScreen)BaseScreenvirtual
setScreenState(::std::vector<::std::pair<::std::string_view, ::std::string_view > > const &routeQueryParameters) (defined in BaseScreen)BaseScreenvirtual
setShouldSendEvents(bool sendEvents) (defined in BaseScreen)BaseScreenvirtual
setSize(::ScreenSizeData const &screenSizeData) (defined in BaseScreen)BaseScreenvirtual
setTextboxText(::std::string const &text, ::TextboxTextUpdateReason reason) (defined in BaseScreen)BaseScreenvirtual
setupForRendering(::ScreenContext &screenContext) (defined in BaseScreen)BaseScreenvirtual
setWantsTextOnly(bool textOnly) (defined in BaseScreen)BaseScreenvirtual
shouldBeSkippedInAutomation() const (defined in BaseScreen)BaseScreenvirtual
shouldStealMouse() const (defined in InGamePlayScreen)InGamePlayScreenvirtual
terminate() (defined in BaseScreen)BaseScreenvirtual
tick(int nTick, int maxTick) (defined in InGamePlayScreen)InGamePlayScreenvirtual
useCustomPocketToast() const (defined in BaseScreen)BaseScreenvirtual
~AbstractScene() (defined in AbstractScene)AbstractScenevirtual
~BaseScreen() (defined in BaseScreen)BaseScreenvirtual
~InGamePlayScreen() (defined in InGamePlayScreen)InGamePlayScreenvirtual