|
LeviLamina
|
This is the complete list of members for InGamePlayScreen, including all inherited members.
| $_getPickRange() (defined in InGamePlayScreen) | InGamePlayScreen | |
| $_isPlayerSuspended() const (defined in InGamePlayScreen) | InGamePlayScreen | |
| $_localPlayerTurned(float yawDegrees) (defined in InGamePlayScreen) | InGamePlayScreen | |
| $_postLevelRender(::ScreenContext &screenContext, ::LevelRenderer &levelRenderer) (defined in InGamePlayScreen) | InGamePlayScreen | |
| $_preLevelRender(::ScreenContext &screenContext) (defined in InGamePlayScreen) | InGamePlayScreen | |
| $_prepareCuller(::mce::Camera &camera, ::Frustum &frustumData) (defined in InGamePlayScreen) | InGamePlayScreen | |
| $_renderItemInHand(::ScreenContext &screenContext, ::Player &player) (defined in InGamePlayScreen) | InGamePlayScreen | |
| $_renderLevel(::ScreenContext &screenContext, ::FrameRenderObject const &renderObj) (defined in InGamePlayScreen) | InGamePlayScreen | |
| $_renderLevelPrep(::ScreenContext &screenContext, ::LevelRenderer &levelRenderer, ::Actor &cameraEntity) (defined in InGamePlayScreen) | InGamePlayScreen | |
| $_renderTransparentFirstPerson3DObjects(::ScreenContext &screenContext, ::LevelRenderer &levelRenderer) (defined in InGamePlayScreen) | InGamePlayScreen | |
| $_saveMatrices(::mce::Camera &camera) (defined in InGamePlayScreen) | InGamePlayScreen | |
| $_shouldPushHUD() (defined in InGamePlayScreen) | InGamePlayScreen | |
| $_shouldRenderFirstPersonObjects(::LevelRenderer &levelRenderer) const (defined in InGamePlayScreen) | InGamePlayScreen | |
| $_updateFreeformPickDirection(float, ::Vec3 &outSrc, ::Vec3 &outDir, ::HitResult &outHitResult, ::HitResult &outLiquidHit) (defined in InGamePlayScreen) | InGamePlayScreen | |
| $_updateInGameCursor() (defined in InGamePlayScreen) | InGamePlayScreen | |
| $absorbsInput() const (defined in BaseScreen) | BaseScreen | |
| $addEventProperties(::std::unordered_map<::std::string, ::std::string > &eventProperties) const (defined in BaseScreen) | BaseScreen | |
| $alwaysAcceptsInput() const (defined in BaseScreen) | BaseScreen | |
| $applyInput(float a) (defined in InGamePlayScreen) | InGamePlayScreen | |
| $canBePopped() const (defined in BaseScreen) | BaseScreen | |
| $canBePushed() const (defined in BaseScreen) | BaseScreen | |
| $canBeTransitioned() const (defined in BaseScreen) | BaseScreen | |
| $cleanInputComponents() (defined in BaseScreen) | BaseScreen | |
| $cleanupForRendering(::ScreenContext &screenContext) (defined in BaseScreen) | BaseScreen | |
| $closeOnPlayerHurt() const (defined in BaseScreen) | BaseScreen | |
| $containsScreenNameSubstring(::std::string_view substring) const (defined in InGamePlayScreen) | InGamePlayScreen | |
| $ctor(::IMinecraftGame &minecraftGame, ::Bedrock::NotNullNonOwnerPtr<::IClientInstance > const &client) (defined in InGamePlayScreen) | InGamePlayScreen | |
| $dtor() (defined in InGamePlayScreen) | InGamePlayScreen | |
| $equalsScreenName(::std::string_view comparison) const (defined in InGamePlayScreen) | InGamePlayScreen | |
| $forceUpdateActiveSceneStackWhenPushed() const (defined in InGamePlayScreen) | InGamePlayScreen | |
| $frameUpdate(::MinecraftUIFrameUpdateContext &frameUpdateContext) (defined in BaseScreen) | BaseScreen | |
| $getAreaOfControlByName(::std::string const &) const (defined in InGamePlayScreen) | InGamePlayScreen | |
| $getDebugDataProvider() const (defined in BaseScreen) | BaseScreen | |
| $getEyeRenderingMode() const (defined in BaseScreen) | BaseScreen | |
| $getGamepadCursorPosition() const (defined in BaseScreen) | BaseScreen | |
| $getHeight() (defined in BaseScreen) | BaseScreen | |
| $getInputAreas() const (defined in BaseScreen) | BaseScreen | |
| $getProxy() (defined in BaseScreen) | BaseScreen | |
| $getRawScreenName() const (defined in BaseScreen) | BaseScreen | |
| $getRoute() const (defined in BaseScreen) | BaseScreen | |
| $getSceneType() const (defined in BaseScreen) | BaseScreen | |
| $getScreenName() const (defined in InGamePlayScreen) | InGamePlayScreen | |
| $getScreenTelemetryName() const (defined in BaseScreen) | BaseScreen | |
| $getScreenVersion() const (defined in BaseScreen) | BaseScreen | |
| $getShouldSendEvents() (defined in BaseScreen) | BaseScreen | |
| $getWantsTextOnly() (defined in BaseScreen) | BaseScreen | |
| $getWidth() (defined in BaseScreen) | BaseScreen | |
| $handleButtonPress(uint buttonId, ::FocusImpact focusImpact) (defined in BaseScreen) | BaseScreen | |
| $handleButtonRelease(uint buttonId, ::FocusImpact focusImpact) (defined in BaseScreen) | BaseScreen | |
| $handleCaretLocation(int caretLocation, ::FocusImpact focusImpact) (defined in BaseScreen) | BaseScreen | |
| $handleDirection(::DirectionId directionId, float x, float y, ::FocusImpact focusImpact) (defined in InGamePlayScreen) | InGamePlayScreen | |
| $handleInputModeChanged(::InputMode inputMode) (defined in BaseScreen) | BaseScreen | |
| $handleLicenseChanged() (defined in BaseScreen) | BaseScreen | |
| $handlePointerLocation(::PointerLocationEventData const &pointerLocationData, ::FocusImpact focusImpact) (defined in BaseScreen) | BaseScreen | |
| $handlePointerPressed(bool pressed) (defined in InGamePlayScreen) | InGamePlayScreen | |
| $handleRawInputEvent(int id, ::RawInputType keyType, ::ButtonState state, bool allowRemapping) (defined in BaseScreen) | BaseScreen | |
| $handleTextChar(::std::string const &inputUtf8, ::FocusImpact focusImpact) (defined in BaseScreen) | BaseScreen | |
| $handleTouchPadTouch(::TouchPadTouchEventData const &touchEventData, ::FocusImpact focusImpact) (defined in BaseScreen) | BaseScreen | |
| $hasFinishedLoading() const (defined in BaseScreen) | BaseScreen | |
| $ignoreAsTop() const (defined in BaseScreen) | BaseScreen | |
| $init(::ScreenSizeData const &screenSizeData) (defined in InGamePlayScreen) | InGamePlayScreen | |
| $isEditorMode() const (defined in BaseScreen) | BaseScreen | |
| $isEntering() const (defined in BaseScreen) | BaseScreen | |
| $isExiting() const (defined in BaseScreen) | BaseScreen | |
| $isGamepadCursorEnabled() const (defined in BaseScreen) | BaseScreen | |
| $isGamepadDeflectionModeEnabled() const (defined in BaseScreen) | BaseScreen | |
| $isModal() const (defined in InGamePlayScreen) | InGamePlayScreen | |
| $isPlayScreen() const (defined in InGamePlayScreen) | InGamePlayScreen | |
| $isShowingMenu() const (defined in InGamePlayScreen) | InGamePlayScreen | |
| $isTerminating() const (defined in BaseScreen) | BaseScreen | |
| $leaveScreen() (defined in BaseScreen) | BaseScreen | |
| $loadScreenImmediately() const (defined in BaseScreen) | BaseScreen | |
| $lowFreqRendering() const (defined in BaseScreen) | BaseScreen | |
| $onCreation() (defined in BaseScreen) | BaseScreen | |
| $onDelete(::CachedScenes &cache, ::TaskGroup &taskGroup) (defined in BaseScreen) | BaseScreen | |
| $onFocusGained() (defined in InGamePlayScreen) | InGamePlayScreen | |
| $onFocusLost() (defined in BaseScreen) | BaseScreen | |
| $onGameEventNotification(::ui::GameEventNotification notification) (defined in BaseScreen) | BaseScreen | |
| $onInternetUpdate() (defined in BaseScreen) | BaseScreen | |
| $onKeyboardDismissed() (defined in BaseScreen) | BaseScreen | |
| $onLeave() (defined in BaseScreen) | BaseScreen | |
| $onScreenEntrance(bool isRevisiting, bool doScreenTransitions) (defined in BaseScreen) | BaseScreen | |
| $onScreenExit(bool isPopping, bool doScreenTransitions, ::std::shared_ptr<::AbstractScene > pushedScene) (defined in BaseScreen) | BaseScreen | |
| $onSetKeyboardHeight(float keyboardHeight) (defined in BaseScreen) | BaseScreen | |
| $postRenderUpdate(::ScreenContext &screenContext) (defined in InGamePlayScreen) | InGamePlayScreen | |
| $preFrameTick() (defined in BaseScreen) | BaseScreen | |
| $prepareFrame(::ScreenContext &screenContext) (defined in InGamePlayScreen) | InGamePlayScreen | |
| $preRenderUpdate(::ScreenContext &screenContext) (defined in BaseScreen) | BaseScreen | |
| $processBufferedTextCharEvents(::std::vector<::TextCharEventData > const &bufferedEvents) (defined in BaseScreen) | BaseScreen | |
| $reload() (defined in BaseScreen) | BaseScreen | |
| $render(::ScreenContext &screenContext, ::FrameRenderObject const &renderObj) (defined in InGamePlayScreen) | InGamePlayScreen | |
| $renderGameBehind() const (defined in InGamePlayScreen) | InGamePlayScreen | |
| $renderOnlyWhenTopMost() const (defined in InGamePlayScreen) | InGamePlayScreen | |
| $schedulePop() (defined in BaseScreen) | BaseScreen | |
| $screenDrawsLast() const (defined in BaseScreen) | BaseScreen | |
| $screenIsNotFlushable() const (defined in BaseScreen) | BaseScreen | |
| $sendScreenEvent(::std::string const &, ::std::string const &) (defined in BaseScreen) | BaseScreen | |
| $setScreenSetupCleanup(::std::unique_ptr<::AbstractScreenSetupCleanupStrategy > screenSetupCleanup) (defined in BaseScreen) | BaseScreen | |
| $setScreenState(::std::vector<::std::pair<::std::string_view, ::std::string_view > > const &routeQueryParameters) (defined in BaseScreen) | BaseScreen | |
| $setShouldSendEvents(bool sendEvents) (defined in BaseScreen) | BaseScreen | |
| $setSize(::ScreenSizeData const &screenSizeData) (defined in BaseScreen) | BaseScreen | |
| $setTextboxText(::std::string const &text, ::TextboxTextUpdateReason reason) (defined in BaseScreen) | BaseScreen | |
| $setupForRendering(::ScreenContext &screenContext) (defined in BaseScreen) | BaseScreen | |
| $setWantsTextOnly(bool textOnly) (defined in BaseScreen) | BaseScreen | |
| $shouldBeSkippedInAutomation() const (defined in BaseScreen) | BaseScreen | |
| $shouldStealMouse() const (defined in InGamePlayScreen) | InGamePlayScreen | |
| $terminate() (defined in BaseScreen) | BaseScreen | |
| $tick(int nTick, int maxTick) (defined in InGamePlayScreen) | InGamePlayScreen | |
| $useCustomPocketToast() const (defined in BaseScreen) | BaseScreen | |
| $vftable() | InGamePlayScreen | static |
| _applyInput_Standard(::InputMode const &inputMode, float xo, float yo, float a) (defined in InGamePlayScreen) | InGamePlayScreen | |
| _getPickRange() (defined in InGamePlayScreen) | InGamePlayScreen | virtual |
| _isPlayerSuspended() const (defined in InGamePlayScreen) | InGamePlayScreen | virtual |
| _localPlayerTurned(float yawDegrees) (defined in InGamePlayScreen) | InGamePlayScreen | virtual |
| _pick(float a) (defined in InGamePlayScreen) | InGamePlayScreen | |
| _postLevelRender(::ScreenContext &screenContext, ::LevelRenderer &levelRenderer) (defined in InGamePlayScreen) | InGamePlayScreen | virtual |
| _preLevelRender(::ScreenContext &screenContext) (defined in InGamePlayScreen) | InGamePlayScreen | virtual |
| _prepareCuller(::mce::Camera &camera, ::Frustum &frustumData) (defined in InGamePlayScreen) | InGamePlayScreen | virtual |
| _renderItemInHand(::ScreenContext &screenContext, ::Player &player) (defined in InGamePlayScreen) | InGamePlayScreen | virtual |
| _renderLevel(::ScreenContext &screenContext, ::FrameRenderObject const &renderObj) (defined in InGamePlayScreen) | InGamePlayScreen | virtual |
| _renderLevelPrep(::ScreenContext &screenContext, ::LevelRenderer &levelRenderer, ::Actor &cameraEntity) (defined in InGamePlayScreen) | InGamePlayScreen | virtual |
| _renderTransparentFirstPerson3DObjects(::ScreenContext &screenContext, ::LevelRenderer &levelRenderer) (defined in InGamePlayScreen) | InGamePlayScreen | virtual |
| _saveMatrices(::mce::Camera &camera) (defined in InGamePlayScreen) | InGamePlayScreen | virtual |
| _shouldPushHUD() (defined in InGamePlayScreen) | InGamePlayScreen | virtual |
| _shouldRenderFirstPersonObjects(::LevelRenderer &levelRenderer) const (defined in InGamePlayScreen) | InGamePlayScreen | virtual |
| _showHand() const (defined in InGamePlayScreen) | InGamePlayScreen | |
| _tryTickRelativeStrafeRotation() (defined in InGamePlayScreen) | InGamePlayScreen | |
| _updateFreeformPickDirection(float, ::Vec3 &outSrc, ::Vec3 &outDir, ::HitResult &outHitResult, ::HitResult &outLiquidHit) (defined in InGamePlayScreen) | InGamePlayScreen | virtual |
| _updateInGameCursor() (defined in InGamePlayScreen) | InGamePlayScreen | virtual |
| absorbsInput() const (defined in BaseScreen) | BaseScreen | virtual |
| addEventProperties(::std::unordered_map<::std::string, ::std::string > &eventProperties) const (defined in BaseScreen) | BaseScreen | virtual |
| alwaysAcceptsInput() const (defined in BaseScreen) | BaseScreen | virtual |
| applyInput(float a) (defined in InGamePlayScreen) | InGamePlayScreen | virtual |
| calculateTurnDelta(::IClientInstance const &client, ::Vec2 const &newDelta, ::Vec2 const ¤tDelta) (defined in InGamePlayScreen) | InGamePlayScreen | static |
| canBePopped() const (defined in BaseScreen) | BaseScreen | virtual |
| canBePushed() const (defined in BaseScreen) | BaseScreen | virtual |
| canBeTransitioned() const (defined in BaseScreen) | BaseScreen | virtual |
| cleanInputComponents() (defined in BaseScreen) | BaseScreen | virtual |
| cleanupForRendering(::ScreenContext &screenContext) (defined in BaseScreen) | BaseScreen | virtual |
| closeOnPlayerHurt() const (defined in BaseScreen) | BaseScreen | virtual |
| containsScreenNameSubstring(::std::string_view substring) const (defined in InGamePlayScreen) | InGamePlayScreen | virtual |
| drawRectangleArea(::ScreenContext &screenContext, ::RectangleArea const &a, int ux, int vy, float uvWidth, float uvHeight, float us, float vs, float px, float py) (defined in BaseScreen) | BaseScreen | static |
| equalsScreenName(::std::string_view comparison) const (defined in InGamePlayScreen) | InGamePlayScreen | virtual |
| forceUpdateActiveSceneStackWhenPushed() const (defined in InGamePlayScreen) | InGamePlayScreen | virtual |
| frameUpdate(::MinecraftUIFrameUpdateContext &frameUpdateContext) (defined in BaseScreen) | BaseScreen | virtual |
| getAreaOfControlByName(::std::string const &) const (defined in InGamePlayScreen) | InGamePlayScreen | virtual |
| getDebugDataProvider() const (defined in BaseScreen) | BaseScreen | virtual |
| getEyeRenderingMode() const (defined in BaseScreen) | BaseScreen | virtual |
| getGamepadCursorPosition() const (defined in BaseScreen) | BaseScreen | virtual |
| getHeight() (defined in BaseScreen) | BaseScreen | virtual |
| getInputAreas() const (defined in BaseScreen) | BaseScreen | virtual |
| getProxy() (defined in BaseScreen) | BaseScreen | virtual |
| getRawScreenName() const (defined in BaseScreen) | BaseScreen | virtual |
| getRoute() const (defined in BaseScreen) | BaseScreen | virtual |
| getSceneType() const (defined in BaseScreen) | BaseScreen | virtual |
| getScreenName() const (defined in InGamePlayScreen) | InGamePlayScreen | virtual |
| getScreenTelemetryName() const (defined in BaseScreen) | BaseScreen | virtual |
| getScreenVersion() const (defined in BaseScreen) | BaseScreen | virtual |
| getShouldSendEvents() (defined in BaseScreen) | BaseScreen | virtual |
| getWantsTextOnly() (defined in BaseScreen) | BaseScreen | virtual |
| getWidth() (defined in BaseScreen) | BaseScreen | virtual |
| handleButtonPress(uint buttonId, ::FocusImpact focusImpact) (defined in BaseScreen) | BaseScreen | virtual |
| handleButtonRelease(uint buttonId, ::FocusImpact focusImpact) (defined in BaseScreen) | BaseScreen | virtual |
| handleCaretLocation(int caretLocation, ::FocusImpact focusImpact) (defined in BaseScreen) | BaseScreen | virtual |
| handleDirection(::DirectionId directionId, float x, float y, ::FocusImpact focusImpact) (defined in InGamePlayScreen) | InGamePlayScreen | virtual |
| handleInputModeChanged(::InputMode inputMode) (defined in BaseScreen) | BaseScreen | virtual |
| handleLicenseChanged() (defined in BaseScreen) | BaseScreen | virtual |
| handlePointerLocation(::PointerLocationEventData const &pointerLocationData, ::FocusImpact focusImpact) (defined in BaseScreen) | BaseScreen | virtual |
| handlePointerPressed(bool pressed) (defined in InGamePlayScreen) | InGamePlayScreen | virtual |
| handleRawInputEvent(int id, ::RawInputType keyType, ::ButtonState state, bool allowRemapping) (defined in BaseScreen) | BaseScreen | virtual |
| handleTextChar(::std::string const &inputUtf8, ::FocusImpact focusImpact) (defined in BaseScreen) | BaseScreen | virtual |
| handleTouchPadTouch(::TouchPadTouchEventData const &touchEventData, ::FocusImpact focusImpact) (defined in BaseScreen) | BaseScreen | virtual |
| hasFinishedLoading() const (defined in BaseScreen) | BaseScreen | virtual |
| ignoreAsTop() const (defined in BaseScreen) | BaseScreen | virtual |
| InGamePlayScreen(InGamePlayScreen const &) (defined in InGamePlayScreen) | InGamePlayScreen | |
| InGamePlayScreen() (defined in InGamePlayScreen) | InGamePlayScreen | |
| InGamePlayScreen(::IMinecraftGame &minecraftGame, ::Bedrock::NotNullNonOwnerPtr<::IClientInstance > const &client) (defined in InGamePlayScreen) | InGamePlayScreen | |
| init(::ScreenSizeData const &screenSizeData) (defined in InGamePlayScreen) | InGamePlayScreen | virtual |
| isEditorMode() const (defined in BaseScreen) | BaseScreen | virtual |
| isEntering() const (defined in BaseScreen) | BaseScreen | virtual |
| isExiting() const (defined in BaseScreen) | BaseScreen | virtual |
| isGamepadCursorEnabled() const (defined in BaseScreen) | BaseScreen | virtual |
| isGamepadDeflectionModeEnabled() const (defined in BaseScreen) | BaseScreen | virtual |
| isModal() const (defined in InGamePlayScreen) | InGamePlayScreen | virtual |
| isPlayScreen() const (defined in InGamePlayScreen) | InGamePlayScreen | virtual |
| isShowingMenu() const (defined in InGamePlayScreen) | InGamePlayScreen | virtual |
| isTerminating() const (defined in BaseScreen) | BaseScreen | virtual |
| leaveScreen() (defined in BaseScreen) | BaseScreen | virtual |
| loadScreenImmediately() const (defined in BaseScreen) | BaseScreen | virtual |
| lowFreqRendering() const (defined in BaseScreen) | BaseScreen | virtual |
| mbHitLocationRecorded (defined in InGamePlayScreen) | InGamePlayScreen | |
| mClient (defined in InGamePlayScreen) | InGamePlayScreen | |
| mDXLast (defined in InGamePlayScreen) | InGamePlayScreen | |
| mDYLast (defined in InGamePlayScreen) | InGamePlayScreen | |
| mFullscreenEffectRenderer (defined in InGamePlayScreen) | InGamePlayScreen | |
| mHeight (defined in BaseScreen) | BaseScreen | |
| mIsPopped (defined in BaseScreen) | BaseScreen | |
| mLastDirectTurnAmountRadians (defined in InGamePlayScreen) | InGamePlayScreen | |
| mLastHandRotation (defined in InGamePlayScreen) | InGamePlayScreen | |
| mLastHandVel (defined in InGamePlayScreen) | InGamePlayScreen | |
| mLastHitLocation (defined in InGamePlayScreen) | InGamePlayScreen | |
| mLastPlayerAngleVel (defined in InGamePlayScreen) | InGamePlayScreen | |
| mLastPlayerRotation (defined in InGamePlayScreen) | InGamePlayScreen | |
| mLastTickT (defined in InGamePlayScreen) | InGamePlayScreen | |
| mLastTime (defined in InGamePlayScreen) | InGamePlayScreen | |
| mLastVRStepSoundTime (defined in InGamePlayScreen) | InGamePlayScreen | |
| mMinecraft (defined in InGamePlayScreen) | InGamePlayScreen | |
| mOnCameraEffectRenderer (defined in InGamePlayScreen) | InGamePlayScreen | |
| mPickDirection (defined in InGamePlayScreen) | InGamePlayScreen | |
| mPrevAtBorder (defined in InGamePlayScreen) | InGamePlayScreen | |
| mPreviousDirectTurnVector (defined in InGamePlayScreen) | InGamePlayScreen | |
| mPrevTapTurnActive (defined in InGamePlayScreen) | InGamePlayScreen | |
| mRollTurnTempActivation (defined in InGamePlayScreen) | InGamePlayScreen | |
| mRotXTouch (defined in InGamePlayScreen) | InGamePlayScreen | |
| mRotXTouchLast (defined in InGamePlayScreen) | InGamePlayScreen | |
| mRotYTouch (defined in InGamePlayScreen) | InGamePlayScreen | |
| mRotYTouchLast (defined in InGamePlayScreen) | InGamePlayScreen | |
| mSceneId (defined in AbstractScene) | AbstractScene | |
| mScreenSetupCleanup (defined in BaseScreen) | BaseScreen | |
| mShouldSendEvents (defined in BaseScreen) | BaseScreen | |
| mTapTurnActive (defined in InGamePlayScreen) | InGamePlayScreen | |
| mTapTurnAmountRadians (defined in InGamePlayScreen) | InGamePlayScreen | |
| mTick (defined in InGamePlayScreen) | InGamePlayScreen | |
| mTurnDelta (defined in InGamePlayScreen) | InGamePlayScreen | |
| mWantsTextOnly (defined in BaseScreen) | BaseScreen | |
| mWidth (defined in BaseScreen) | BaseScreen | |
| onCreation() (defined in BaseScreen) | BaseScreen | virtual |
| onDelete(::CachedScenes &cache, ::TaskGroup &taskGroup) (defined in BaseScreen) | BaseScreen | virtual |
| onFocusGained() (defined in InGamePlayScreen) | InGamePlayScreen | virtual |
| onFocusLost() (defined in BaseScreen) | BaseScreen | virtual |
| onGameEventNotification(::ui::GameEventNotification notification) (defined in BaseScreen) | BaseScreen | virtual |
| onInternetUpdate() (defined in BaseScreen) | BaseScreen | virtual |
| onKeyboardDismissed() (defined in BaseScreen) | BaseScreen | virtual |
| onLeave() (defined in BaseScreen) | BaseScreen | virtual |
| onScreenEntrance(bool isRevisiting, bool doScreenTransitions) (defined in BaseScreen) | BaseScreen | virtual |
| onScreenExit(bool isPopping, bool doScreenTransitions, ::std::shared_ptr<::AbstractScene > pushedScene) (defined in BaseScreen) | BaseScreen | virtual |
| onSetKeyboardHeight(float keyboardHeight) (defined in BaseScreen) | BaseScreen | virtual |
| operator=(InGamePlayScreen const &) (defined in InGamePlayScreen) | InGamePlayScreen | |
| postRenderUpdate(::ScreenContext &screenContext) (defined in InGamePlayScreen) | InGamePlayScreen | virtual |
| preFrameTick() (defined in BaseScreen) | BaseScreen | virtual |
| prepareFrame(::ScreenContext &screenContext) (defined in InGamePlayScreen) | InGamePlayScreen | virtual |
| preRenderUpdate(::ScreenContext &screenContext) (defined in BaseScreen) | BaseScreen | virtual |
| processBufferedTextCharEvents(::std::vector<::TextCharEventData > const &bufferedEvents) (defined in BaseScreen) | BaseScreen | virtual |
| reload() (defined in BaseScreen) | BaseScreen | virtual |
| render(::ScreenContext &screenContext, ::FrameRenderObject const &renderObj) (defined in InGamePlayScreen) | InGamePlayScreen | virtual |
| renderGameBehind() const (defined in InGamePlayScreen) | InGamePlayScreen | virtual |
| renderOnlyWhenTopMost() const (defined in InGamePlayScreen) | InGamePlayScreen | virtual |
| schedulePop() (defined in BaseScreen) | BaseScreen | virtual |
| screenDrawsLast() const (defined in BaseScreen) | BaseScreen | virtual |
| screenIsNotFlushable() const (defined in BaseScreen) | BaseScreen | virtual |
| sendScreenEvent(::std::string const &, ::std::string const &) (defined in BaseScreen) | BaseScreen | virtual |
| setScreenSetupCleanup(::std::unique_ptr<::AbstractScreenSetupCleanupStrategy > screenSetupCleanup) (defined in BaseScreen) | BaseScreen | virtual |
| setScreenState(::std::vector<::std::pair<::std::string_view, ::std::string_view > > const &routeQueryParameters) (defined in BaseScreen) | BaseScreen | virtual |
| setShouldSendEvents(bool sendEvents) (defined in BaseScreen) | BaseScreen | virtual |
| setSize(::ScreenSizeData const &screenSizeData) (defined in BaseScreen) | BaseScreen | virtual |
| setTextboxText(::std::string const &text, ::TextboxTextUpdateReason reason) (defined in BaseScreen) | BaseScreen | virtual |
| setupForRendering(::ScreenContext &screenContext) (defined in BaseScreen) | BaseScreen | virtual |
| setWantsTextOnly(bool textOnly) (defined in BaseScreen) | BaseScreen | virtual |
| shouldBeSkippedInAutomation() const (defined in BaseScreen) | BaseScreen | virtual |
| shouldStealMouse() const (defined in InGamePlayScreen) | InGamePlayScreen | virtual |
| terminate() (defined in BaseScreen) | BaseScreen | virtual |
| tick(int nTick, int maxTick) (defined in InGamePlayScreen) | InGamePlayScreen | virtual |
| useCustomPocketToast() const (defined in BaseScreen) | BaseScreen | virtual |
| ~AbstractScene() (defined in AbstractScene) | AbstractScene | virtual |
| ~BaseScreen() (defined in BaseScreen) | BaseScreen | virtual |
| ~InGamePlayScreen() (defined in InGamePlayScreen) | InGamePlayScreen | virtual |