27 virtual ::cg::ImageBuffer* getCachedImageOrLoadSync(
::ResourceLocation const&,
bool const) = 0;
36 virtual ::BedrockTextureData
const* getBedrockTextureData(
::ResourceLocation const&)
const = 0;
39 virtual bool isLoaded(
::ResourceLocation const&,
bool, ::cg::TextureSetLayerType
const)
const = 0;
42 virtual ::cg::ImageBuffer
const& getMissingImageBuffer()
const = 0;
Definition AbstractTextureAccessor.h:16
Definition BedrockTextureData.h:5
Definition TextureDescription.h:10