LeviLamina
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DefendVillageTargetGoal.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/WeakEntityRef.h"
7#include "mc/world/actor/ai/goal/target/TargetGoal.h"
8
10public:
11 // member variables
12 // NOLINTBEGIN
13 ::ll::TypedStorage<8, 24, ::WeakEntityRef> mPotentialTarget;
14 ::ll::TypedStorage<4, 4, float> mAttackChance;
15 // NOLINTEND
16
17public:
18 // virtual functions
19 // NOLINTBEGIN
20 // vIndex: 1
21 virtual bool canUse() /*override*/;
22
23 // vIndex: 2
24 virtual bool canContinueToUse() /*override*/;
25
26 // vIndex: 4
27 virtual void start() /*override*/;
28
29 // vIndex: 7
30 virtual void appendDebugInfo(::std::string& str) const /*override*/;
31
32 // vIndex: 0
33 virtual ~DefendVillageTargetGoal() /*override*/ = default;
34 // NOLINTEND
35
36public:
37 // virtual function thunks
38 // NOLINTBEGIN
39 MCNAPI bool $canUse();
40
41 MCNAPI bool $canContinueToUse();
42
43 MCNAPI void $start();
44
45 MCNAPI void $appendDebugInfo(::std::string& str) const;
46 // NOLINTEND
47
48public:
49 // vftables
50 // NOLINTBEGIN
51 MCNAPI static void** $vftable();
52 // NOLINTEND
53};
Definition DefendVillageTargetGoal.h:9
static MCAPI void ** $vftable()
MCAPI bool $canContinueToUse()
MCAPI void $appendDebugInfo(::std::string &str) const
Definition TargetGoal.h:15