LeviLamina
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DefendVillageTargetGoal.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/ecs/WeakEntityRef.h"
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#include "mc/world/actor/ai/goal/target/TargetGoal.h"
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class
DefendVillageTargetGoal
:
public
::TargetGoal
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 24, ::WeakEntityRef> mPotentialTarget;
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::ll::TypedStorage<4, 4, float> mAttackChance;
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// NOLINTEND
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public
:
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// virtual functions
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// NOLINTBEGIN
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// vIndex: 1
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virtual
bool
canUse()
/*override*/
;
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// vIndex: 2
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virtual
bool
canContinueToUse()
/*override*/
;
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// vIndex: 4
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virtual
void
start()
/*override*/
;
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// vIndex: 7
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virtual
void
appendDebugInfo(::std::string& str)
const
/*override*/
;
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// vIndex: 0
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virtual
~DefendVillageTargetGoal
()
/*override*/
=
default
;
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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MCNAPI
bool
$canUse
();
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MCNAPI
bool
$canContinueToUse
();
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MCNAPI
void
$start
();
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MCNAPI
void
$appendDebugInfo
(::std::string& str)
const
;
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCNAPI
static
void
**
$vftable
();
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// NOLINTEND
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};
DefendVillageTargetGoal
Definition
DefendVillageTargetGoal.h:9
DefendVillageTargetGoal::$vftable
static MCAPI void ** $vftable()
DefendVillageTargetGoal::$canUse
MCAPI bool $canUse()
DefendVillageTargetGoal::$start
MCAPI void $start()
DefendVillageTargetGoal::$canContinueToUse
MCAPI bool $canContinueToUse()
DefendVillageTargetGoal::$appendDebugInfo
MCAPI void $appendDebugInfo(::std::string &str) const
TargetGoal
Definition
TargetGoal.h:15
src
mc
world
actor
ai
goal
DefendVillageTargetGoal.h
Generated on Fri Jun 13 2025 05:04:58 for LeviLamina by
1.12.0