LeviLamina
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ActorTerrainInterlockData.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
6public:
7 // ActorTerrainInterlockData inner types define
8 enum class VisibilityState : uchar {
9 InitialNotVisible = 0,
10 Visible = 1,
11 DelayedDestructionNotVisible = 2,
12 };
13
14public:
15 // member variables
16 // NOLINTBEGIN
17 ::ll::TypedStorage<1, 1, ::ActorTerrainInterlockData::VisibilityState> mRenderVisibilityState;
18 ::ll::TypedStorage<8, 8, ::std::chrono::steady_clock::time_point> mCreationTime;
19 ::ll::TypedStorage<1, 1, bool> mHasBeenDelayedDeleted;
20 // NOLINTEND
21
22public:
23 // member functions
24 // NOLINTBEGIN
25 MCAPI void setCreationTime();
26 // NOLINTEND
27};
Definition ActorTerrainInterlockData.h:5