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| enum class | VisibilityState : uchar { InitialNotVisible = 0
, Visible = 1
, DelayedDestructionNotVisible = 2
} |
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MCAPI void | setCreationTime () |
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::ll::TypedStorage< 1, 1, ::ActorTerrainInterlockData::VisibilityState > | mRenderVisibilityState |
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::ll::TypedStorage< 8, 8, ::std::chrono::steady_clock::time_point > | mCreationTime |
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::ll::TypedStorage< 1, 1, bool > | mHasBeenDelayedDeleted |
The documentation for this class was generated from the following file: