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enum class | VisibilityState : uchar { InitialNotVisible = 0
, Visible = 1
, DelayedDestructionNotVisible = 2
} |
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◆ setCreationTime()
MCAPI void ActorTerrainInterlockData::setCreationTime |
( |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: