LeviLamina
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ActorTerrainInterlockData Class Reference

Public Types

enum class  VisibilityState : uchar { InitialNotVisible = 0 , Visible = 1 , DelayedDestructionNotVisible = 2 }

Public Member Functions

MCAPI void setCreationTime ()

Public Attributes

::ll::TypedStorage< 1, 1, ::ActorTerrainInterlockData::VisibilityState > mRenderVisibilityState
::ll::TypedStorage< 8, 8, ::std::chrono::steady_clock::time_point > mCreationTime
::ll::TypedStorage< 1, 1, bool > mHasBeenDelayedDeleted

The documentation for this class was generated from the following file: