LeviLamina
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ActorDocumentDataParams.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/sem_ver/SemVersion.h"
7#include "mc/resources/JsonBetaState.h"
8#include "mc/resources/MinEngineVersion.h"
9
10// auto generated forward declare list
11// clang-format off
12namespace SharedTypes::v1_21_120 { struct ActorDefinitions; }
13// clang-format on
14
16public:
17 // ActorDocumentDataParams inner types define
19
20public:
21 // member variables
22 // NOLINTBEGIN
23 ::ll::TypedStorage<8, 8, ::SharedTypes::v1_21_120::ActorDefinitions&> mValue;
24 ::ll::TypedStorage<8, 24, ::SemVersion const> mFormatVersion;
25 ::ll::TypedStorage<8, 32, ::MinEngineVersion const> mMinEngineVersion;
26 ::ll::TypedStorage<1, 1, bool const> mIsBaseGamePack;
27 ::ll::TypedStorage<1, 1, ::JsonBetaState const> mCanUseBeta;
28 // NOLINTEND
29
30public:
31 // prevent constructor by default
34
35public:
36 // member functions
37 // NOLINTBEGIN
39
42 ::SemVersion const& formatVersion,
43 ::MinEngineVersion const& minEngineVersion,
44 bool isBaseGamePack,
45 ::JsonBetaState canUseBeta
46 );
47
49 // NOLINTEND
50
51public:
52 // constructor thunks
53 // NOLINTBEGIN
54 MCAPI void* $ctor(::ActorDocumentDataParams const&);
55
56 MCAPI void* $ctor(
58 ::SemVersion const& formatVersion,
59 ::MinEngineVersion const& minEngineVersion,
60 bool isBaseGamePack,
61 ::JsonBetaState canUseBeta
62 );
63 // NOLINTEND
64
65public:
66 // destructor thunk
67 // NOLINTBEGIN
68 MCFOLD void $dtor();
69 // NOLINTEND
70};
Definition MinEngineVersion.h:10
Definition SemVersion.h:16
Definition ActorDocumentDataParams.h:15
Definition ActorDefinitions.h:15