LeviLamina
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AngrySystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/systems/ITickingSystem.h"
7
8// auto generated forward declare list
9// clang-format off
10class AngryComponent;
11class EntityContext;
12class EntityRegistry;
13// clang-format on
14
16public:
17 // virtual functions
18 // NOLINTBEGIN
19 // vIndex: 2
20 virtual void tick(::EntityRegistry& registry) /*override*/;
21
22 // vIndex: 0
23 virtual ~AngrySystem() /*override*/ = default;
24 // NOLINTEND
25
26public:
27 // static functions
28 // NOLINTBEGIN
29 MCAPI static void _tickComponent(::EntityContext& entity, ::AngryComponent& angryComponent);
30 // NOLINTEND
31
32public:
33 // destructor thunk
34 // NOLINTBEGIN
35
36 // NOLINTEND
37
38public:
39 // virtual function thunks
40 // NOLINTBEGIN
41 MCAPI void $tick(::EntityRegistry& registry);
42 // NOLINTEND
43
44public:
45 // vftables
46 // NOLINTBEGIN
47 MCAPI static void** $vftable();
48 // NOLINTEND
49};
Definition AngryComponent.h:13
Definition AngrySystem.h:15
Definition EntityContext.h:16
Definition EntityRegistry.h:15
Definition ITickingSystem.h:15