LeviLamina
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PotentialPositionIndex.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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struct
PotentialPositionIndex
{
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public
:
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// PotentialPositionIndex inner types define
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enum class
Names : uchar {
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Down = 0,
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Up = 1,
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North = 2,
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South = 3,
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West = 4,
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East = 5,
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NorthWest = 6,
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WestSouth = 7,
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SouthEast = 8,
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EastNorth = 9,
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UpNorth = 10,
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UpWest = 11,
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UpSouth = 12,
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UpEast = 13,
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DownNorth = 14,
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DownWest = 15,
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DownSouth = 16,
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DownEast = 17,
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MaxIndex = 18,
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DiagonalEnd = 18,
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FacingStart = 0,
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HorizontalFacingStart = 2,
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DiagonalStart = 6,
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HorizontalDiagonalStart = 6,
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VerticalDiagonalStart = 10,
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HorizontalDiagonalEnd = 10,
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FacingEnd = 6,
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};
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};
PotentialPositionIndex
Definition
PotentialPositionIndex.h:5
src
mc
world
level
pathfinder
PotentialPositionIndex.h
Generated on Sat Apr 26 2025 05:56:29 for LeviLamina by
1.12.0