LeviLamina
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MonumentBuilding Member List

This is the complete list of members for MonumentBuilding, including all inherited members.

$addChildren(::StructurePiece &startPiece, ::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random) (defined in StructurePiece)StructurePiece
$addHardcodedSpawnAreas(::LevelChunk &chunk) constOceanMonumentPiece
$canBeReplaced(::BlockSource &, int const, int const, int const, ::BoundingBox const &) (defined in StructurePiece)StructurePiece
$ctor(::Random &random, short seaLevel, int west, int north, int &orientation)MonumentBuilding
OceanMonumentPiece::$ctor(int genDepth, int &orientation, ::std::shared_ptr<::RoomDefinition > roomDefinition, int roomWidth, int roomHeight, int roomDepth)OceanMonumentPiece
$dtor()MonumentBuilding
$generateBox(::BlockSource &region, ::BoundingBox const &chunkBB, int x0, int y0, int z0, int x1, int y1, int z1, ::Block const &edgeBlock, ::Block const &fillBlock, bool skipAir) (defined in StructurePiece)StructurePiece
$getType() constMonumentBuilding
$getWorldX(int x, int z)OceanMonumentPiece
$getWorldZ(int x, int z)OceanMonumentPiece
$isInInvalidLocation(::BlockSource &region, ::BoundingBox const &chunkBB) (defined in StructurePiece)StructurePiece
$moveBoundingBox(int dx, int dy, int dz) (defined in StructurePiece)StructurePiece
$placeBlock(::BlockSource &region, ::Block const &block, int x, int y, int z, ::BoundingBox const &chunkBB) (defined in StructurePiece)StructurePiece
$postProcess(::BlockSource &region, ::Random &random, ::BoundingBox const &chunkBB)MonumentBuilding
$postProcessMobsAt(::BlockSource &region, ::Random &random, ::BoundingBox const &chunkBB)MonumentBuilding
$vftable()MonumentBuildingstatic
addChildren(::StructurePiece &startPiece, ::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random) (defined in StructurePiece)StructurePiecevirtual
addHardcodedSpawnAreas(::LevelChunk &chunk) const (defined in OceanMonumentPiece)OceanMonumentPiecevirtual
addTerrainAdjustmentToken(::std::shared_ptr< bool > token) (defined in StructurePiece)StructurePiece
canBeReplaced(::BlockSource &, int const, int const, int const, ::BoundingBox const &) (defined in StructurePiece)StructurePiecevirtual
chunkIntersects(::BoundingBox const &chunkBB, int x0, int z0, int x1, int z1)OceanMonumentPiece
generateBox(::BlockSource &region, ::BoundingBox const &chunkBB, int x0, int y0, int z0, int x1, int y1, int z1, ::Block const &edgeBlock, ::Block const &fillBlock, bool skipAir) (defined in StructurePiece)StructurePiecevirtual
generateBox(::BlockSource &region, ::BoundingBox const &chunkBB, int x0, int y0, int z0, int x1, int y1, int z1, bool skipAir, ::Random &random, ::BlockSelector const &selector) (defined in StructurePiece)StructurePiece
generateBoxOnFillOnly(::BlockSource &region, ::BoundingBox const &chunkBB, int x0, int y0, int z0, int x1, int y1, int z1, ::Block const &targetBlock)OceanMonumentPiece
generateDefaultFloor(::BlockSource &region, ::BoundingBox const &chunkBB, int xOff, int zOff, bool downOpening)OceanMonumentPiece
generateEntranceArchs(::BlockSource &region, ::Random &random, ::BoundingBox const &chunkBB)MonumentBuilding
generateEntranceWall(::BlockSource &region, ::Random &random, ::BoundingBox const &chunkBB)MonumentBuilding
generateLowerWall(::BlockSource &region, ::Random &random, ::BoundingBox const &chunkBB)MonumentBuilding
generateMaybeBox(::BlockSource &region, ::BoundingBox const &chunkBB, ::Random &random, float probability, int x0, int y0, int z0, int x1, int y1, int z1, ::Block const &edgeBlock, ::Block const &fillBlock, bool skipAir, bool excludeSky) (defined in StructurePiece)StructurePiece
generateMiddleWall(::BlockSource &region, ::Random &random, ::BoundingBox const &chunkBB)MonumentBuilding
generateRoofPiece(::BlockSource &region, ::Random &random, ::BoundingBox const &chunkBB)MonumentBuilding
generateRoomGraph(::Random &random)MonumentBuilding
generateUpperWall(::BlockSource &region, ::Random &random, ::BoundingBox const &chunkBB)MonumentBuilding
generateWing(bool isFlipped, int xoff, ::BlockSource &region, ::Random &random, ::BoundingBox const &chunkBB)MonumentBuilding
getBlock(::BlockSource &region, int x, int y, int z, ::BoundingBox const &chunkBB) (defined in StructurePiece)StructurePiece
getOrientationData(::Block const *block, ushort data) (defined in StructurePiece)StructurePiece
getType() const (defined in MonumentBuilding)MonumentBuilding
getWorldX(int x, int z) (defined in OceanMonumentPiece)OceanMonumentPiecevirtual
getWorldY(int y) (defined in StructurePiece)StructurePiece
getWorldZ(int x, int z) (defined in OceanMonumentPiece)OceanMonumentPiecevirtual
isAboveGround(int x0, int y1, int z, ::BlockSource &region) (defined in StructurePiece)StructurePiece
isInInvalidLocation(::BlockSource &region, ::BoundingBox const &chunkBB) (defined in StructurePiece)StructurePiecevirtual
mBoundingBox (defined in StructurePiece)StructurePiece
mGenDepth (defined in StructurePiece)StructurePiece
mGridroomLeftWingConnectIndex()OceanMonumentPiecestatic
mGridroomRightWingConnectIndex()OceanMonumentPiecestatic
mGridroomSourceIndex()OceanMonumentPiecestatic
mGridroomTopConnectIndex()OceanMonumentPiecestatic
mLeftWingIndex()OceanMonumentPiecestatic
MonumentBuilding(MonumentBuilding const &) (defined in MonumentBuilding)MonumentBuilding
MonumentBuilding() (defined in MonumentBuilding)MonumentBuilding
MonumentBuilding(::Random &random, short seaLevel, int west, int north, int &orientation)MonumentBuilding
mOrientation (defined in StructurePiece)StructurePiece
moveBoundingBox(int dx, int dy, int dz) (defined in StructurePiece)StructurePiecevirtual
mPenthouseIndex()OceanMonumentPiecestatic
mRightWingIndex()OceanMonumentPiecestatic
mTerrainAdjustmentToken (defined in StructurePiece)StructurePiece
mUnk2fd715 (defined in MonumentBuilding)MonumentBuilding
mUnk6bd372 (defined in OceanMonumentPiece)OceanMonumentPiece
mUnk9fcf05 (defined in MonumentBuilding)MonumentBuilding
mUnkc62c22 (defined in OceanMonumentPiece)OceanMonumentPiece
mUnke9d97c (defined in MonumentBuilding)MonumentBuilding
mUnkea3ff3 (defined in MonumentBuilding)MonumentBuilding
OceanMonumentPiece(OceanMonumentPiece const &) (defined in OceanMonumentPiece)OceanMonumentPiece
OceanMonumentPiece() (defined in OceanMonumentPiece)OceanMonumentPiece
OceanMonumentPiece(int genDepth, int &orientation, ::std::shared_ptr<::RoomDefinition > roomDefinition, int roomWidth, int roomHeight, int roomDepth)OceanMonumentPiece
operator=(MonumentBuilding const &) (defined in MonumentBuilding)MonumentBuilding
operator=(OceanMonumentPiece const &) (defined in OceanMonumentPiece)OceanMonumentPiece
placeBlock(::BlockSource &region, ::Block const &block, int x, int y, int z, ::BoundingBox const &chunkBB) (defined in StructurePiece)StructurePiecevirtual
postProcess(::BlockSource &region, ::Random &random, ::BoundingBox const &chunkBB) (defined in MonumentBuilding)MonumentBuildingvirtual
postProcessMobsAt(::BlockSource &region, ::Random &random, ::BoundingBox const &chunkBB) (defined in MonumentBuilding)MonumentBuildingvirtual
spawnElder(::BlockSource &region, ::BoundingBox const &chunkBB, int x, int y, int z)OceanMonumentPiece
~MonumentBuilding() (defined in MonumentBuilding)MonumentBuildingvirtual
~OceanMonumentPiece() (defined in OceanMonumentPiece)OceanMonumentPiecevirtual
~StructurePiece() (defined in StructurePiece)StructurePiecevirtual