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MonumentBuilding Class Reference
+ Inheritance diagram for MonumentBuilding:

Public Member Functions

MonumentBuildingoperator= (MonumentBuilding const &)
 
 MonumentBuilding (MonumentBuilding const &)
 
virtual::StructurePieceType getType () const
 
virtual bool postProcess (::BlockSource &region, ::Random &random, ::BoundingBox const &chunkBB)
 
virtual void postProcessMobsAt (::BlockSource &region, ::Random &random, ::BoundingBox const &chunkBB)
 
MCAPI MonumentBuilding (::Random &random, short seaLevel, int west, int north, int &orientation)
 
MCAPI void generateEntranceArchs (::BlockSource &region, ::Random &random, ::BoundingBox const &chunkBB)
 
MCAPI void generateEntranceWall (::BlockSource &region, ::Random &random, ::BoundingBox const &chunkBB)
 
MCAPI void generateLowerWall (::BlockSource &region, ::Random &random, ::BoundingBox const &chunkBB)
 
MCAPI void generateMiddleWall (::BlockSource &region, ::Random &random, ::BoundingBox const &chunkBB)
 
MCAPI void generateRoofPiece (::BlockSource &region, ::Random &random, ::BoundingBox const &chunkBB)
 
MCAPI ::std::vector<::std::shared_ptr<::RoomDefinition > > generateRoomGraph (::Random &random)
 
MCAPI void generateUpperWall (::BlockSource &region, ::Random &random, ::BoundingBox const &chunkBB)
 
MCAPI void generateWing (bool isFlipped, int xoff, ::BlockSource &region, ::Random &random, ::BoundingBox const &chunkBB)
 
MCAPI void * $ctor (::Random &random, short seaLevel, int west, int north, int &orientation)
 
MCAPI void $dtor ()
 
MCAPI::StructurePieceType $getType () const
 
MCAPI bool $postProcess (::BlockSource &region, ::Random &random, ::BoundingBox const &chunkBB)
 
MCAPI void $postProcessMobsAt (::BlockSource &region, ::Random &random, ::BoundingBox const &chunkBB)
 
virtual int getWorldZ (int x, int z)
 
virtual int getWorldX (int x, int z)
 
virtual void addHardcodedSpawnAreas (::LevelChunk &chunk) const
 
MCAPI bool chunkIntersects (::BoundingBox const &chunkBB, int x0, int z0, int x1, int z1)
 
MCAPI void generateBoxOnFillOnly (::BlockSource &region, ::BoundingBox const &chunkBB, int x0, int y0, int z0, int x1, int y1, int z1, ::Block const &targetBlock)
 
MCAPI void generateDefaultFloor (::BlockSource &region, ::BoundingBox const &chunkBB, int xOff, int zOff, bool downOpening)
 
MCAPI void spawnElder (::BlockSource &region, ::BoundingBox const &chunkBB, int x, int y, int z)
 
MCAPI void * $ctor (int genDepth, int &orientation, ::std::shared_ptr<::RoomDefinition > roomDefinition, int roomWidth, int roomHeight, int roomDepth)
 
MCAPI int $getWorldZ (int x, int z)
 
MCAPI int $getWorldX (int x, int z)
 
MCAPI void $addHardcodedSpawnAreas (::LevelChunk &chunk) const
 
virtual void moveBoundingBox (int dx, int dy, int dz)
 
virtual void addChildren (::StructurePiece &startPiece, ::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random)
 
virtual bool isInInvalidLocation (::BlockSource &region, ::BoundingBox const &chunkBB)
 
virtual void placeBlock (::BlockSource &region, ::Block const &block, int x, int y, int z, ::BoundingBox const &chunkBB)
 
virtual bool canBeReplaced (::BlockSource &, int const, int const, int const, ::BoundingBox const &)
 
virtual void generateBox (::BlockSource &region, ::BoundingBox const &chunkBB, int x0, int y0, int z0, int x1, int y1, int z1, ::Block const &edgeBlock, ::Block const &fillBlock, bool skipAir)
 
MCAPI void generateBox (::BlockSource &region, ::BoundingBox const &chunkBB, int x0, int y0, int z0, int x1, int y1, int z1, bool skipAir, ::Random &random, ::BlockSelector const &selector)
 
MCAPI void addTerrainAdjustmentToken (::std::shared_ptr< bool > token)
 
MCAPI void generateMaybeBox (::BlockSource &region, ::BoundingBox const &chunkBB, ::Random &random, float probability, int x0, int y0, int z0, int x1, int y1, int z1, ::Block const &edgeBlock, ::Block const &fillBlock, bool skipAir, bool excludeSky)
 
MCAPI::Block const & getBlock (::BlockSource &region, int x, int y, int z, ::BoundingBox const &chunkBB)
 
MCAPI ushort getOrientationData (::Block const *block, ushort data)
 
MCAPI int getWorldY (int y)
 
MCAPI bool isAboveGround (int x0, int y1, int z, ::BlockSource &region)
 
MCAPI void $moveBoundingBox (int dx, int dy, int dz)
 
MCFOLD void $addChildren (::StructurePiece &startPiece, ::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random)
 
MCAPI bool $isInInvalidLocation (::BlockSource &region, ::BoundingBox const &chunkBB)
 
MCAPI void $placeBlock (::BlockSource &region, ::Block const &block, int x, int y, int z, ::BoundingBox const &chunkBB)
 
MCFOLD bool $canBeReplaced (::BlockSource &, int const, int const, int const, ::BoundingBox const &)
 
MCAPI void $generateBox (::BlockSource &region, ::BoundingBox const &chunkBB, int x0, int y0, int z0, int x1, int y1, int z1, ::Block const &edgeBlock, ::Block const &fillBlock, bool skipAir)
 

Static Public Member Functions

static MCAPI void ** $vftable ()
 
static MCAPI int & mGridroomLeftWingConnectIndex ()
 
static MCAPI int & mGridroomRightWingConnectIndex ()
 
static MCAPI int & mGridroomSourceIndex ()
 
static MCAPI int & mGridroomTopConnectIndex ()
 
static MCAPI int const & mLeftWingIndex ()
 
static MCAPI int const & mPenthouseIndex ()
 
static MCAPI int const & mRightWingIndex ()
 

Public Attributes

::ll::UntypedStorage< 8, 24 > mUnk9fcf05
 
::ll::UntypedStorage< 8, 24 > mUnke9d97c
 
::ll::UntypedStorage< 8, 16 > mUnkea3ff3
 
::ll::UntypedStorage< 8, 16 > mUnk2fd715
 
::ll::UntypedStorage< 1, 1 > mUnk6bd372
 
::ll::UntypedStorage< 8, 16 > mUnkc62c22
 
::ll::TypedStorage< 4, 24, ::BoundingBoxmBoundingBox
 
::ll::TypedStorage< 4, 4, int > mOrientation
 
::ll::TypedStorage< 4, 4, int > mGenDepth
 
::ll::TypedStorage< 8, 16, ::std::shared_ptr< bool > > mTerrainAdjustmentToken
 

Constructor & Destructor Documentation

◆ MonumentBuilding()

MCAPI MonumentBuilding::MonumentBuilding ( ::Random & random,
short seaLevel,
int west,
int north,
int & orientation )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ postProcess()

virtual bool MonumentBuilding::postProcess ( ::BlockSource & region,
::Random & random,
::BoundingBox const & chunkBB )
virtual

Implements OceanMonumentPiece.

◆ postProcessMobsAt()

virtual void MonumentBuilding::postProcessMobsAt ( ::BlockSource & region,
::Random & random,
::BoundingBox const & chunkBB )
virtual

Reimplemented from OceanMonumentPiece.

◆ generateEntranceArchs()

MCAPI void MonumentBuilding::generateEntranceArchs ( ::BlockSource & region,
::Random & random,
::BoundingBox const & chunkBB )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ generateEntranceWall()

MCAPI void MonumentBuilding::generateEntranceWall ( ::BlockSource & region,
::Random & random,
::BoundingBox const & chunkBB )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ generateLowerWall()

MCAPI void MonumentBuilding::generateLowerWall ( ::BlockSource & region,
::Random & random,
::BoundingBox const & chunkBB )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ generateMiddleWall()

MCAPI void MonumentBuilding::generateMiddleWall ( ::BlockSource & region,
::Random & random,
::BoundingBox const & chunkBB )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ generateRoofPiece()

MCAPI void MonumentBuilding::generateRoofPiece ( ::BlockSource & region,
::Random & random,
::BoundingBox const & chunkBB )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ generateRoomGraph()

MCAPI ::std::vector<::std::shared_ptr<::RoomDefinition > > MonumentBuilding::generateRoomGraph ( ::Random & random)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ generateUpperWall()

MCAPI void MonumentBuilding::generateUpperWall ( ::BlockSource & region,
::Random & random,
::BoundingBox const & chunkBB )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ generateWing()

MCAPI void MonumentBuilding::generateWing ( bool isFlipped,
int xoff,
::BlockSource & region,
::Random & random,
::BoundingBox const & chunkBB )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor() [1/2]

MCAPI void * MonumentBuilding::$ctor ( ::Random & random,
short seaLevel,
int west,
int north,
int & orientation )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $dtor()

MCAPI void MonumentBuilding::$dtor ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $getType()

MCAPI::StructurePieceType MonumentBuilding::$getType ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $postProcess()

MCAPI bool MonumentBuilding::$postProcess ( ::BlockSource & region,
::Random & random,
::BoundingBox const & chunkBB )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $postProcessMobsAt()

MCAPI void MonumentBuilding::$postProcessMobsAt ( ::BlockSource & region,
::Random & random,
::BoundingBox const & chunkBB )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftable()

static MCAPI void ** MonumentBuilding::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getWorldZ()

virtual int OceanMonumentPiece::getWorldZ ( int x,
int z )
virtualinherited

Reimplemented from StructurePiece.

◆ getWorldX()

virtual int OceanMonumentPiece::getWorldX ( int x,
int z )
virtualinherited

Reimplemented from StructurePiece.

◆ addHardcodedSpawnAreas()

virtual void OceanMonumentPiece::addHardcodedSpawnAreas ( ::LevelChunk & chunk) const
virtualinherited

Reimplemented from StructurePiece.

◆ chunkIntersects()

MCAPI bool OceanMonumentPiece::chunkIntersects ( ::BoundingBox const & chunkBB,
int x0,
int z0,
int x1,
int z1 )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ generateBoxOnFillOnly()

MCAPI void OceanMonumentPiece::generateBoxOnFillOnly ( ::BlockSource & region,
::BoundingBox const & chunkBB,
int x0,
int y0,
int z0,
int x1,
int y1,
int z1,
::Block const & targetBlock )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ generateDefaultFloor()

MCAPI void OceanMonumentPiece::generateDefaultFloor ( ::BlockSource & region,
::BoundingBox const & chunkBB,
int xOff,
int zOff,
bool downOpening )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ spawnElder()

MCAPI void OceanMonumentPiece::spawnElder ( ::BlockSource & region,
::BoundingBox const & chunkBB,
int x,
int y,
int z )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ mGridroomLeftWingConnectIndex()

static MCAPI int & OceanMonumentPiece::mGridroomLeftWingConnectIndex ( )
staticinherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ mGridroomRightWingConnectIndex()

static MCAPI int & OceanMonumentPiece::mGridroomRightWingConnectIndex ( )
staticinherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ mGridroomSourceIndex()

static MCAPI int & OceanMonumentPiece::mGridroomSourceIndex ( )
staticinherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ mGridroomTopConnectIndex()

static MCAPI int & OceanMonumentPiece::mGridroomTopConnectIndex ( )
staticinherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ mLeftWingIndex()

static MCAPI int const & OceanMonumentPiece::mLeftWingIndex ( )
staticinherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ mPenthouseIndex()

static MCAPI int const & OceanMonumentPiece::mPenthouseIndex ( )
staticinherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ mRightWingIndex()

static MCAPI int const & OceanMonumentPiece::mRightWingIndex ( )
staticinherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor() [2/2]

MCAPI void * OceanMonumentPiece::$ctor ( int genDepth,
int & orientation,
::std::shared_ptr<::RoomDefinition > roomDefinition,
int roomWidth,
int roomHeight,
int roomDepth )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $getWorldZ()

MCAPI int OceanMonumentPiece::$getWorldZ ( int x,
int z )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $getWorldX()

MCAPI int OceanMonumentPiece::$getWorldX ( int x,
int z )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $addHardcodedSpawnAreas()

MCAPI void OceanMonumentPiece::$addHardcodedSpawnAreas ( ::LevelChunk & chunk) const
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: