LeviLamina
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PlayerListInfo.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/resource/ResourceLocation.h"
7#include "mc/legacy/ActorUniqueID.h"
8#include "mc/platform/UUID.h"
9
10struct PlayerListInfo {
11public:
12 // member variables
13 // NOLINTBEGIN
14 ::ll::TypedStorage<8, 32, ::std::string> mPlayerName;
15 ::ll::TypedStorage<8, 8, ::ActorUniqueID> mId;
16 ::ll::TypedStorage<8, 16, ::mce::UUID> mUUID;
17 ::ll::TypedStorage<8, 32, ::std::string> mXUID;
18 ::ll::TypedStorage<8, 32, ::std::string> mPlatformOnlineId;
19 ::ll::TypedStorage<1, 1, bool> mIsOnXBL;
20 ::ll::TypedStorage<1, 1, bool> mIsPlatformIconVisible;
21 ::ll::TypedStorage<1, 1, bool> mIsPlatformProfileCardVisible;
22 ::ll::TypedStorage<1, 1, bool> mHasPlatformGamerpic;
23 ::ll::TypedStorage<1, 1, bool> mAllowGamerPics;
24 ::ll::TypedStorage<8, 56, ::ResourceLocation> mGamerPicLocation;
25 ::ll::TypedStorage<1, 1, bool> mIsTeacher;
26 ::ll::TypedStorage<1, 1, bool> mIsHost;
27 // NOLINTEND
28
29public:
30 // prevent constructor by default
31 PlayerListInfo& operator=(PlayerListInfo const&);
32
33public:
34 // member functions
35 // NOLINTBEGIN
36 MCAPI PlayerListInfo();
37
38 MCAPI PlayerListInfo(::PlayerListInfo&&);
39
40 MCAPI PlayerListInfo(::PlayerListInfo const&);
41
42 MCAPI ::PlayerListInfo& operator=(::PlayerListInfo&&);
43
44 MCAPI ~PlayerListInfo();
45 // NOLINTEND
46
47public:
48 // constructor thunks
49 // NOLINTBEGIN
50 MCAPI void* $ctor();
51
52 MCAPI void* $ctor(::PlayerListInfo&&);
53
54 MCAPI void* $ctor(::PlayerListInfo const&);
55 // NOLINTEND
56
57public:
58 // destructor thunk
59 // NOLINTBEGIN
60 MCAPI void $dtor();
61 // NOLINTEND
62};
Definition PlayerListInfo.h:5