3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/resource/ResourceLocation.h"
7#include "mc/legacy/ActorUniqueID.h"
8#include "mc/platform/UUID.h"
14 ::ll::TypedStorage<8, 32, ::std::string> mPlayerName;
15 ::ll::TypedStorage<8, 8, ::ActorUniqueID> mId;
16 ::ll::TypedStorage<8, 16, ::mce::UUID> mUUID;
17 ::ll::TypedStorage<8, 32, ::std::string> mXUID;
18 ::ll::TypedStorage<8, 32, ::std::string> mPlatformOnlineId;
19 ::ll::TypedStorage<1, 1, bool> mIsOnXBL;
20 ::ll::TypedStorage<1, 1, bool> mIsPlatformIconVisible;
21 ::ll::TypedStorage<1, 1, bool> mIsPlatformProfileCardVisible;
22 ::ll::TypedStorage<1, 1, bool> mHasPlatformGamerpic;
23 ::ll::TypedStorage<1, 1, bool> mAllowGamerPics;
24 ::ll::TypedStorage<8, 56, ::ResourceLocation> mGamerPicLocation;
25 ::ll::TypedStorage<1, 1, bool> mIsTeacher;
26 ::ll::TypedStorage<1, 1, bool> mIsHost;
31 PlayerListInfo& operator=(PlayerListInfo
const&);
36 MCAPI PlayerListInfo();
38 MCAPI PlayerListInfo(::PlayerListInfo&&);
40 MCAPI PlayerListInfo(::PlayerListInfo
const&);
42 MCAPI ::PlayerListInfo& operator=(::PlayerListInfo&&);
44 MCAPI ~PlayerListInfo();
52 MCAPI
void* $ctor(::PlayerListInfo&&);
54 MCAPI
void* $ctor(::PlayerListInfo
const&);
Definition PlayerListInfo.h:5