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PlayerListInfo & | operator= (PlayerListInfo const &) |
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MCAPI | PlayerListInfo (::PlayerListInfo &&) |
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MCAPI | PlayerListInfo (::PlayerListInfo const &) |
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MCAPI::PlayerListInfo & | operator= (::PlayerListInfo &&) |
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MCAPI void * | $ctor () |
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MCAPI void * | $ctor (::PlayerListInfo &&) |
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MCAPI void * | $ctor (::PlayerListInfo const &) |
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MCAPI void | $dtor () |
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::ll::TypedStorage< 8, 32, ::std::string > | mPlayerName |
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::ll::TypedStorage< 8, 8, ::ActorUniqueID > | mId |
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::ll::TypedStorage< 8, 16, ::mce::UUID > | mUUID |
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::ll::TypedStorage< 8, 32, ::std::string > | mXUID |
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::ll::TypedStorage< 8, 32, ::std::string > | mPlatformOnlineId |
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::ll::TypedStorage< 1, 1, bool > | mIsOnXBL |
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::ll::TypedStorage< 1, 1, bool > | mIsPlatformIconVisible |
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::ll::TypedStorage< 1, 1, bool > | mIsPlatformProfileCardVisible |
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::ll::TypedStorage< 1, 1, bool > | mHasPlatformGamerpic |
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::ll::TypedStorage< 1, 1, bool > | mAllowGamerPics |
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::ll::TypedStorage< 8, 56, ::ResourceLocation > | mGamerPicLocation |
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::ll::TypedStorage< 1, 1, bool > | mIsTeacher |
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::ll::TypedStorage< 1, 1, bool > | mIsHost |
The documentation for this struct was generated from the following files: