LeviLamina
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ClientLevelEventCoordinator Member List

This is the complete list of members for ClientLevelEventCoordinator, including all inherited members.

$dtor()LevelEventCoordinator
$vftable()ClientLevelEventCoordinatorstatic
_onGameplayUserAdded(::EntityContext &entity)LevelEventCoordinator
_postReloadActorAdded(::Actor &actor, ::ActorInitializationMethod)LevelEventCoordinator
mGameRuleChangeSubscription (defined in LevelEventCoordinator)LevelEventCoordinator
mLevelGameplayHandler (defined in LevelEventCoordinator)LevelEventCoordinator
mOnGameplayUserAddedSubscription (defined in LevelEventCoordinator)LevelEventCoordinator
mOnRemoveActorEntityReferencesSubscription (defined in LevelEventCoordinator)LevelEventCoordinator
mPostReloadActorAddedSubscription (defined in LevelEventCoordinator)LevelEventCoordinator
registerGameRules(::GameRules &gameRules)LevelEventCoordinator
registerLevelGameplayHandler(::std::unique_ptr<::LevelGameplayHandler > &&handler)LevelEventCoordinator
registerWithActorManagerEvents(::IActorManagerConnector &actorManagerConnector, bool isClientSide)LevelEventCoordinator
registerWithGameplayUserManagerEvents(::IGameplayUserManagerConnector &gameplayUserManagerConnector)LevelEventCoordinator
sendEvent(::EventRef<::MutableLevelGameplayEvent<::CoordinatorResult > > event)LevelEventCoordinator
sendEvent(::EventRef<::LevelGameplayEvent< void > > const &event)LevelEventCoordinator
sendLevelRemovedActor(::Actor &actor)LevelEventCoordinator
sendLevelWeatherChanged(::std::string const &dimension, bool wasRaining, bool wasLightning, bool isRaining, bool isLightning)LevelEventCoordinator
~ClientLevelEventCoordinator()=default (defined in ClientLevelEventCoordinator)ClientLevelEventCoordinatorvirtual
~LevelEventCoordinator() (defined in LevelEventCoordinator)LevelEventCoordinatorvirtual