|
MCAPI void | _onGameplayUserAdded (::EntityContext &entity) |
|
MCAPI void | _postReloadActorAdded (::Actor &actor, ::ActorInitializationMethod initializationMethod) |
|
MCAPI void | registerGameRules (::GameRules &gameRules) |
|
MCFOLD void | registerLevelGameplayHandler (::std::unique_ptr<::LevelGameplayHandler > &&handler) |
|
MCAPI void | registerWithActorManagerEvents (::IActorManagerConnector &actorManagerConnector, bool isClientSide) |
|
MCAPI void | registerWithGameplayUserManagerEvents (::IGameplayUserManagerConnector &gameplayUserManagerConnector) |
|
MCAPI::CoordinatorResult | sendEvent (::EventRef<::MutableLevelGameplayEvent<::CoordinatorResult > > event) |
|
MCAPI void | sendEvent (::EventRef<::LevelGameplayEvent< void > > const &event) |
|
MCAPI void | sendLevelRemovedActor (::Actor &actor) |
|
MCAPI void | sendLevelWeatherChanged (::std::string const &dimension, bool wasRaining, bool wasLightning, bool isRaining, bool isLightning) |
|
MCAPI void | $dtor () |
|
|
static MCAPI void ** | $vftable () |
|
|
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::LevelGameplayHandler > > | mLevelGameplayHandler |
|
::ll::TypedStorage< 8, 16, ::Bedrock::PubSub::Subscription > | mGameRuleChangeSubscription |
|
::ll::TypedStorage< 8, 16, ::Bedrock::PubSub::Subscription > | mOnRemoveActorEntityReferencesSubscription |
|
::ll::TypedStorage< 8, 16, ::Bedrock::PubSub::Subscription > | mPostReloadActorAddedSubscription |
|
::ll::TypedStorage< 8, 16, ::Bedrock::PubSub::Subscription > | mOnGameplayUserAddedSubscription |
|
The documentation for this class was generated from the following file: