LeviLamina
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ExperiencePotion.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/projectile/Throwable.h"
7
9public:
10 // virtual functions
11 // NOLINTBEGIN
12 // vIndex: 140
13 virtual float getGravity() /*override*/;
14
15 // vIndex: 138
16 virtual float getThrowPower() /*override*/;
17
18 // vIndex: 139
19 virtual float getThrowUpAngleOffset() /*override*/;
20
21 // vIndex: 8
22 virtual ~ExperiencePotion() /*override*/ = default;
23 // NOLINTEND
24
25public:
26 // virtual function thunks
27 // NOLINTBEGIN
28 MCFOLD float $getGravity();
29
30 MCFOLD float $getThrowPower();
31
32 MCAPI float $getThrowUpAngleOffset();
33 // NOLINTEND
34
35public:
36 // vftables
37 // NOLINTBEGIN
38 MCNAPI static void** $vftable();
39 // NOLINTEND
40};
Definition ExperiencePotion.h:8
static MCAPI void ** $vftable()
Definition Throwable.h:24