LeviLamina
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SeaPickleBlockItem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/item/BlockItem.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
11class BlockPos;
13class ItemStack;
14class Vec3;
15// clang-format on
16
17class SeaPickleBlockItem : public ::BlockItem {
18public:
19 // virtual functions
20 // NOLINTBEGIN
21 virtual int getLevelDataForAuxValue(int auxValue) const /*override*/;
22
23 virtual ::InteractionResult
24 _useOn(::ItemStack& instance, ::Actor& entity, ::BlockPos pos, uchar face, ::Vec3 const& clickPos) const
25 /*override*/;
26
27 virtual ~SeaPickleBlockItem() /*override*/ = default;
28 // NOLINTEND
29
30public:
31 // virtual function thunks
32 // NOLINTBEGIN
33 MCFOLD int $getLevelDataForAuxValue(int auxValue) const;
34
35 MCAPI ::InteractionResult
36 $_useOn(::ItemStack& instance, ::Actor& entity, ::BlockPos pos, uchar face, ::Vec3 const& clickPos) const;
37
38
39 // NOLINTEND
40
41public:
42 // vftables
43 // NOLINTBEGIN
44 MCAPI static void** $vftable();
45 // NOLINTEND
46};
Definition Actor.h:105
Definition BlockPos.h:19
Definition InteractionResult.h:5
Definition ItemStack.h:26
Definition SeaPickleBlockItem.h:17
Definition Vec3.h:10