3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
7#include "mc/world/actor/ActorInitializationMethod.h"
11namespace ScriptModuleMinecraft {
class ScriptActor; }
12namespace Scripting {
struct ClassBinding; }
15namespace ScriptModuleMinecraft {
36 ::ActorInitializationMethod cause
43 MCNAPI static ::Scripting::ClassBinding
bind();
51 ::ActorInitializationMethod cause
Definition StrongTypedObjectHandle.h:8
Definition ScriptActorSpawnAfterEvent.h:17
MCAPI ScriptActorSpawnAfterEvent(::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor > actorHandle, ::ActorInitializationMethod cause)
MCAPI void * $ctor(::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor > actorHandle, ::ActorInitializationMethod cause)
static MCAPI ::Scripting::ClassBinding bind()