LeviLamina
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ScriptActorSpawnAfterEvent.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
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#include "mc/world/actor/ActorInitializationMethod.h"
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// auto generated forward declare list
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// clang-format off
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namespace
ScriptModuleMinecraft {
class
ScriptActor; }
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namespace
Scripting {
struct
ClassBinding; }
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// clang-format on
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namespace
ScriptModuleMinecraft {
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struct
ScriptActorSpawnAfterEvent
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 32, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor>> mActor;
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::ll::TypedStorage<1, 1, ::ActorInitializationMethod> mCause;
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// NOLINTEND
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public
:
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// prevent constructor by default
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ScriptActorSpawnAfterEvent
();
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public
:
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// member functions
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// NOLINTBEGIN
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MCAPI
ScriptActorSpawnAfterEvent
(
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::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor>
actorHandle,
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::ActorInitializationMethod cause
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);
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// NOLINTEND
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public
:
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// static functions
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// NOLINTBEGIN
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MCAPI static ::Scripting::ClassBinding bind();
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// NOLINTEND
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public
:
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// constructor thunks
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// NOLINTBEGIN
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MCAPI
void
* $ctor(
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::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor>
actorHandle,
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::ActorInitializationMethod cause
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);
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// NOLINTEND
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};
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}
// namespace ScriptModuleMinecraft
Scripting::StrongTypedObjectHandle
Definition
StrongTypedObjectHandle.h:8
ScriptModuleMinecraft::ScriptActorSpawnAfterEvent
Definition
ScriptActorSpawnAfterEvent.h:17
src-server
mc
scripting
modules
minecraft
events
ScriptActorSpawnAfterEvent.h
Generated on Tue Nov 18 2025 07:41:46 for LeviLamina by
1.12.0