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ScriptModuleMinecraft::ScriptActorSpawnAfterEvent Struct Reference

Public Member Functions

ScriptActorSpawnAfterEventoperator= (ScriptActorSpawnAfterEvent const &)
 
 ScriptActorSpawnAfterEvent (ScriptActorSpawnAfterEvent const &)
 
MCAPI ScriptActorSpawnAfterEvent (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor > actorHandle, ::ActorInitializationMethod cause)
 
MCAPI void * $ctor (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor > actorHandle, ::ActorInitializationMethod cause)
 

Static Public Member Functions

static MCAPI ::Scripting::ClassBinding bind ()
 

Public Attributes

::ll::UntypedStorage< 8, 32 > mUnk6038c5
 
::ll::UntypedStorage< 1, 1 > mUnk77abaa
 

Constructor & Destructor Documentation

◆ ScriptActorSpawnAfterEvent()

MCAPI ScriptModuleMinecraft::ScriptActorSpawnAfterEvent::ScriptActorSpawnAfterEvent ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor > actorHandle,
::ActorInitializationMethod cause )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ bind()

static MCAPI ::Scripting::ClassBinding ScriptModuleMinecraft::ScriptActorSpawnAfterEvent::bind ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor()

MCAPI void * ScriptModuleMinecraft::ScriptActorSpawnAfterEvent::$ctor ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor > actorHandle,
::ActorInitializationMethod cause )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this struct was generated from the following file: