LeviLamina
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InteractActionDefinition.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/bhave/definition/BehaviorDefinition.h"
7
8// auto generated forward declare list
9// clang-format off
10class BehaviorFactory;
11namespace Json { class Value; }
12// clang-format on
13
15public:
16 // member variables
17 // NOLINTBEGIN
18 ::ll::TypedStorage<4, 4, int> mInteractTicks;
19 ::ll::TypedStorage<8, 32, ::std::string> mInteractTicksId;
20 // NOLINTEND
21
22public:
23 // virtual functions
24 // NOLINTBEGIN
25 virtual void load(::Json::Value value, ::BehaviorFactory const& factory) /*override*/;
26 // NOLINTEND
27
28public:
29 // virtual function thunks
30 // NOLINTBEGIN
31 MCFOLD void $load(::Json::Value value, ::BehaviorFactory const& factory);
32
33
34 // NOLINTEND
35
36public:
37 // vftables
38 // NOLINTBEGIN
39 MCNAPI static void** $vftable();
40 // NOLINTEND
41};
Definition BehaviorDefinition.h:17
Definition BehaviorFactory.h:13
Definition InteractActionDefinition.h:14
static MCAPI void ** $vftable()
Definition Value.h:16