LeviLamina
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InteractActionDefinition.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/actor/bhave/definition/BehaviorDefinition.h"
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// auto generated forward declare list
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// clang-format off
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class
BehaviorFactory
;
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namespace
Json {
class
Value
; }
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// clang-format on
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class
InteractActionDefinition
:
public
::BehaviorDefinition
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<4, 4, int> mInteractTicks;
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::ll::TypedStorage<8, 32, ::std::string> mInteractTicksId;
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// NOLINTEND
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public
:
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// virtual functions
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// NOLINTBEGIN
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virtual
void
load(
::Json::Value
value,
::BehaviorFactory
const
& factory)
/*override*/
;
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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MCFOLD
void
$load(
::Json::Value
value,
::BehaviorFactory
const
& factory);
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCNAPI
static
void
**
$vftable
();
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// NOLINTEND
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};
BehaviorDefinition
Definition
BehaviorDefinition.h:17
BehaviorFactory
Definition
BehaviorFactory.h:13
InteractActionDefinition
Definition
InteractActionDefinition.h:14
InteractActionDefinition::$vftable
static MCAPI void ** $vftable()
Json::Value
Definition
Value.h:16
src
mc
world
actor
bhave
definition
InteractActionDefinition.h
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