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AnnouncementFacet & | operator= (AnnouncementFacet const &) |
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| AnnouncementFacet (AnnouncementFacet const &) |
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virtual bool | update () |
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MCAPI void | _getMessageData () |
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MCAPI void | reportClick (::std::string const &messageID, ::std::string const &instanceID, ::std::string const &surface, ::std::string const &buttonID) |
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MCAPI void | reportDismiss (::std::string const &messageID, ::std::string const &instanceID, ::std::string const &surface) |
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MCAPI void | $dtor () |
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MCAPI bool | $update () |
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static MCAPI ::std::add_lvalue_reference_t< char const[]> | NAME () |
| static MCAPI void ** | $vftable () |
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::ll::TypedStorage< 8, 8, ::PlayerMessagingService & > | mMessageService |
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::ll::TypedStorage< 8, 24, ::Bedrock::NotNullNonOwnerPtr<::OreUI::IResourceAllowList > > | mResourceAllowList |
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::ll::TypedStorage< 1, 1, ::PlayerMessaging::MessagingFacetStatus > | mStatus |
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::ll::TypedStorage< 8, 8, ::std::chrono::steady_clock::time_point > | mLastRefresh |
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::ll::TypedStorage< 8, 32, ::OreUI::AnnouncementFacet::FacetMessageList > | mFacetMessageData |
◆ $vftable()
| MCAPI void ** OreUI::AnnouncementFacet::$vftable |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following files: